12 Commits (c4df7f7f91645d9f3c72bdf19425e036d129e73c)

Author SHA1 Message Date
  Sam Hocevar 1186c08ad7 entity: add a flag system. 5 years ago
  Sam Hocevar 4ee191fbf4 engine: start working on a tickable object, cleaner than entities. 5 years ago
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 6 years ago
  Sam Hocevar 37abf6193f RIP lol::String ⚰️ LOL 6 years ago
  Sam Hocevar 7558d0664a image: more method renaming for consistency. 7 years ago
  touky 24d9405ff3 ResourceLoader + tileset tweaks 8 years ago
  touky 90a7d2055d imgui vec conversion 8 years ago
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 8 years ago
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 9 years ago
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9 years ago
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9 years ago
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 9 years ago