2138 Révisions (c4df7f7f91645d9f3c72bdf19425e036d129e73c)

Auteur SHA1 Message Date
  Benlitz 9b7641df07 input: added a GetAvailableDevices function to retrieve device names. il y a 12 ans
  Benlitz e50f75403a core: added StartsWith and EndsWith function for strings, and a sign function for numeric types il y a 12 ans
  Sam Hocevar 58ec9dd582 math: add lol::sq() square function and simplify quaternion conversions. il y a 12 ans
  Sam Hocevar 6adf553806 math: implement vec3::toeuler_* for Tait-Bryan angles. il y a 12 ans
  Benjamin ‘Touky’ Huet 2c36522ece nacl : CODE FAIL. today is not the day. il y a 12 ans
  Benjamin ‘Touky’ Huet 0c750b9fcd nacl : deactivated input to get build back. il y a 12 ans
  Benjamin ‘Touky’ Huet ec9c215459 small tweak on file object. il y a 12 ans
  Benjamin ‘Touky’ Huet de338ae89a nacl build fix. il y a 12 ans
  Benjamin ‘Touky’ Huet afefed080b Camera : Added useage tweak. il y a 12 ans
  Sam Hocevar f193bc2caa scene: break text rendering again so that 2D games work properly... il y a 12 ans
  Lolbot 16cbaaa1a3 fixed 3 files out of 2793: il y a 12 ans
  Benjamin ‘Touky’ Huet 3778159bdc added camera unit test. il y a 12 ans
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. il y a 12 ans
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. il y a 12 ans
  jeunathe 958d8c403e add methods to Audio class to mute/unmute and change volume per channel il y a 12 ans
  Sam Hocevar 349559acd9 input: fix uninitialised data in the SDL mouse input. il y a 12 ans
  Sam Hocevar aab8ecfd3e core: fix grave logic bugs in the entity ticker. il y a 12 ans
  Sam Hocevar 7fa84cdf36 math: remove debug code. il y a 12 ans
  Sam Hocevar c6e453fe5c math: add unit tests for quat::rotate(vec3, vec3). il y a 12 ans
  Sam Hocevar af6deb15a2 math: create a quaternion from two vectors. il y a 12 ans
  Sam Hocevar e848af3f2a math: fix an error in the quaternion code and update test suite. il y a 12 ans
  Sam Hocevar 7cd3341504 base: allow String::C() to be non-const. il y a 12 ans
  Sam Hocevar ca230a60ad thread: implement Queue::TryPush and Queue::TryPop. il y a 12 ans
  Sam Hocevar ccc9369660 gpu: avoid unnecessary OpenGL context changes. il y a 12 ans
  Benlitz b6b490578e copy-paste failure corrected. il y a 12 ans
  Lolbot d375c7ba61 fixed 4 files out of 2770: il y a 12 ans
  Sam Hocevar 19c357927f build: synchronise Makefile.am with lolcore.vcxproj. il y a 12 ans
  Benlitz 6f8dfa76c8 Added missing file and fixed mongoloclick il y a 12 ans
  Benlitz 8a657ea287 input: Removed previous input system il y a 12 ans
  Sam Hocevar 1b157def49 gpu: add SetDepthMask/GetDepthMask to render contexts. il y a 12 ans
  Sam Hocevar 0529e067f2 input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't il y a 12 ans
  Sam Hocevar e16416a6ee input: fix a memory leak in the controller code. il y a 12 ans
  Sam Hocevar abcf219757 base: allow to resize an array to zero elements. il y a 12 ans
  Sam Hocevar da12e9cf97 scene: for now, restore the ortho cam when blitting tiles. il y a 12 ans
  Lolbot 1f03fedb2d fixed 19 files out of 2773: il y a 12 ans
  Benlitz 26191e40da gpu: getters in RenderContext class il y a 12 ans
  Benlitz 1a2bfe6609 gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader il y a 12 ans
  Sam Hocevar 231b99714f base: add Array::Data() method to access the underlying buffer. il y a 12 ans
  Benlitz 42381d33a4 fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device il y a 12 ans
  Sam Hocevar 7159ef1dea debug: fix a crash in the DebugFps constructor. il y a 12 ans
  Sam Hocevar 5ff15c08d4 core: Text constructor now wants a String object. il y a 12 ans
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. il y a 12 ans
  Sam Hocevar a65c0b7749 ticker: replace linked lists wih dynamic arrays for entity groups. il y a 12 ans
  Lolbot c47d0f8c62 fixed 10 files out of 2754: il y a 12 ans
  Benlitz cecd5db3fa build fix on non-SDL platforms il y a 12 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 12 ans
  Sam Hocevar ef0bd031ab base: Array::Remove(int) now accepts a negative index to remove elements il y a 12 ans
  Sam Hocevar 85ef683cce base: fix map.h build. il y a 12 ans
  Sam Hocevar f140c4752c base: simplify the Map code. il y a 12 ans
  Lolbot 8cc04f0ba9 fixed 7 files out of 2745: il y a 12 ans