2 Коміти (c6daf5be39457b4f02f4b5389076452d9e0c91f4)

Автор SHA1 Повідомлення Дата
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 8 роки тому
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 роки тому
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 11 роки тому
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 11 роки тому
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 11 роки тому
  Sam Hocevar 1b14ba8860 tutorial: GLSL ES compilation fixes. 11 роки тому
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 12 роки тому
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and 12 роки тому
  Sam Hocevar fc618350f6 gpu: start working on the LolFx format. 12 роки тому
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. 12 роки тому