14 коммитов (c73ee58065f8d1cc92160e52f3fde77aed0d4ed7)

Автор SHA1 Сообщение Дата
  Sam Hocevar c73ee58065 The Tile size can now be specified upon TileSet load. Add a sample 15 лет назад
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 лет назад
  Sam Hocevar bf5fa55d25 Fix broken perspective. 15 лет назад
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to 15 лет назад
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. 15 лет назад
  Sam Hocevar 57a0cb5102 Refactor stuff. 15 лет назад
  Sam Hocevar 0fdf9b6874 Apply correct projection to the debug sprite movement. 15 лет назад
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 лет назад
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15 лет назад
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 лет назад
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. 15 лет назад
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. 15 лет назад
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. 15 лет назад
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. 15 лет назад