23 коммитов (c75c255e26b7a76c8f7e6eb8233ccba68509dd58)

Автор SHA1 Сообщение Дата
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 лет назад
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. 13 лет назад
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 13 лет назад
  Sam Hocevar f44e3e323b core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 лет назад
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 лет назад
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. 13 лет назад
  Sam Hocevar eab78ea114 input: switch SDL joystick handling mode to polling, because we won't get 13 лет назад
  Sam Hocevar 90799afe90 core: better EGL error reporting. 13 лет назад
  Sam Hocevar 44180ce402 build: switch the Android native build rules to autoconf; still a bit rough 13 лет назад
  Sam Hocevar 803d140502 gpu: don't forget to ask for a depth buffer on GL ES systems. 13 лет назад
  Sam Hocevar f80753b168 core: remove debug code that caused all builds to fail. 13 лет назад
  Sam Hocevar d9aed059cb core: on the Raspberry Pi, use the proprietary graphics library instead of 13 лет назад
  Sam Hocevar 0161879a84 core: try to merge Ticker and Emcee. Still not very good. 14 лет назад
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 14 лет назад
  Sam Hocevar cc05a63bb7 video: get rid of Video::GetWidth() and Video::GetHeight(). 14 лет назад
  Sam Hocevar d18820d320 video: enforce shader-enabled GL implementations, getting rid of a lot 14 лет назад
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 лет назад
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. 14 лет назад
  Sam Hocevar 586302999b Fix delete/free confusions in EglApp and SdlApp. 15 лет назад
  Sam Hocevar 4be6c3fd33 Remove the old and ugly Font macro diversion. 15 лет назад
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 лет назад
  Sam Hocevar cc7dd5f4f6 Try to fix GLES 2 rendering. No luck so far. 15 лет назад
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. 15 лет назад