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lolengine
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Graphique des révisions
5 Révisions (ccf26405f24704e4b56986da41c40bc0790ac6a0)
Auteur
SHA1
Message
Date
Sam Hocevar
28728814cc
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
il y a 12 ans
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the codebase.
il y a 12 ans
Sam Hocevar
90bfc79b22
core: tick methods now use seconds, like any sane system.
il y a 12 ans
Sam Hocevar
55b8dece84
test: fix OS X compilation; we still need SDLmain.a on that platform.
il y a 13 ans
Sam Hocevar
c9aa11c9e3
test: start writing tutorials and other shit.
il y a 13 ans