Sam Hocevar
cd388836b3
build: fix a few mistakes in the MSVC refactoring.
5 年前
Sam Hocevar
5a8296a001
build: clean up lol-core vcxproj filters and improve DLL copying.
5 年前
Sam Hocevar
a713297cfb
input: minor cleanup.
5 年前
Sam Hocevar
1388625308
input: remove dead code and more cleanup.
5 年前
Sam Hocevar
1ab9866c31
input: drivers no longer need to create the default devices.
5 年前
Sam Hocevar
6ad9c0d8bf
Various compilation warning and error fixes.
5 年前
Sam Hocevar
e2a13df73d
input: merge InputDeviceInternal into InputDevice and remove a few lines of code.
5 年前
Sam Hocevar
e01d92f384
engine: continue deprecating the entity stuff.
5 年前
Sam Hocevar
8e105e2d63
code: remove spurious tabs.
5 年前
Sam Hocevar
4ee191fbf4
engine: start working on a tickable object, cleaner than entities.
5 年前
Sam Hocevar
e3b1db2c1e
audio: clean up code.
5 年前
Sam Hocevar
cc8e9dac71
input: more code clean up.
5 年前
Sam Hocevar
f2d7fa0549
input: fix a very old bug in input handling that would miss some keys.
5 年前
Sam Hocevar
6455091518
doc: rename a few tutorials to remove “lol” from their names.
5 年前
Sam Hocevar
fc43bd7e5b
input: remove useless code.
5 年前
Sam Hocevar
df678e9157
build: require Visual Studio 2017 in the solution file.
5 年前
Sam Hocevar
016330c12b
ui: move a lot of files around.
Most input and GUI files are now in a common ui/ directory. The platform/
directory is no longer, as everythyng was moved to application/ or ui/.
5 年前
Sam Hocevar
a57cecaf98
input: remove a lot of unnecessarily convoluted code.
In particular, get rid of the enum magic; we can use map<string,int> if we
really need some named enums. Which we usually don’t.
5 年前
Sam Hocevar
ce751a1534
Add imgui.ini to .gitignore, we really don’t need it.
5 年前
Sam Hocevar
a55450b94d
doc: add missing vcxproj for the movie tutorial.
5 年前
Sam Hocevar
ca42fec447
input: clean up a lot of SDL input code.
5 年前
Sam Hocevar
cfd85fb3a7
input: remove some dead code and clarify some function names.
5 年前
Sam Hocevar
d3d84948d4
sdl: move files around in separate directories.
5 年前
Sam Hocevar
43f335c206
sdl: remove previous changes to the text input.
I was arguing that Enter and other keys should be part of the text
input API, but it’s hard to decide what Tab actually does. I prefer
to give more freedom to the client application.
5 年前
Sam Hocevar
2f736356d6
input: expose the whole vector of key states to the client application.
5 年前
Sam Hocevar
84836a21ff
input: fix an apparent bug in key/axis name handling.
5 年前
Sam Hocevar
a822785879
sdl: improve input support stability and handle return/tab/backspace in text input mode.
5 年前
Sam Hocevar
17814637f0
Update all external libraries. Finally activate FFmpeg on Windows.
5 年前
Sam Hocevar
25b5d97d28
gui: clean up the ImGui integration code.
5 年前
Sam Hocevar
41764c0a56
scene: fix regression in primitive rendering.
We were no longer calling Render() on primitives with a null source.
5 年前
Sam Hocevar
fca56d7f7d
Rename some classes and methods to lowercase.
5 年前
Sam Hocevar
00d7d2a774
Fix a crash on exit caused by shader deletion.
5 年前
Sam Hocevar
1f9be92a66
Use smart pointers in a lot of the rendering code.
5 年前
Sam Hocevar
4851fdf7f9
Activate all solution projects on Win32 Debug.
5 年前
Sam Hocevar
3effd3abe5
Fix tutorial build and a few compilation warnings.
5 年前
Sam Hocevar
7ba8458818
Remove old feature macros that are no longer relevant nowadays.
5 年前
Sam Hocevar
4a4fb5f91c
Fix all visible compilation warnings in Visual Studio.
5 年前
Sam Hocevar
8ae60adef4
imgui: update submodule to latest docking branch.
5 年前
Sam Hocevar
8eaf5e1a0f
imgui: allow a client application to invalidate fonts.
5 年前
Sam Hocevar
f04165769c
gpu: simplify automatic shader generation code.
5 年前
Sam Hocevar
361d1a0e80
gpu: fix a 6-year old bug in vertex declaration unbinding.
5 年前
Sam Hocevar
3beea51c06
Fix typo in autoconf check for html5.h.
5 年前
Sam Hocevar
9128661062
Switch to upstream Lua master branch.
5 年前
Sam Hocevar
7d42c3d58e
Various emscripten compilation fixes.
5 年前
Sam Hocevar
6e428a6243
Remove deprecated code I don’t understand.
5 年前
Sam Hocevar
a1ef3552bc
No longer look for SDL/SDL*.h headers.
We now just look for SDL2/SDL.h (the regular location) and SDL.h (when
the user provides their own location for this header).
5 年前
Sam Hocevar
3aa4090bd7
FIx a few compilation warnings.
5 年前
Sam Hocevar
0e79b79d23
Remove the overly complex thread manager.
5 年前
Sam Hocevar
93bd47c3ce
Update bullet, imgui and pegtl submodules.
5 年前
Sam Hocevar
2df434a2b2
Remove obsolete file.
5 年前