31 Révisions (cd988786b9baddac25fc973e2ea00b2b5df429d3)

Auteur SHA1 Message Date
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 10 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 10 ans
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. il y a 11 ans
  Benjamin ‘Touky’ Huet b608607dba EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. il y a 11 ans
  Benjamin ‘Touky’ Huet 46f0c2d7f0 EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option il y a 11 ans
  Benjamin ‘Touky’ Huet 19f1af51be EZM MV : Small beautification il y a 11 ans
  Benjamin ‘Touky’ Huet 6b2044349c EZMesh : Added CommandStack & subsequent Loop command. il y a 11 ans
  Benjamin ‘Touky’ Huet 6e996f41aa EZMesh : Added SCVert command il y a 11 ans
  Benjamin ‘Touky’ Huet 2b4dc175ee Vector classes : added one (for consistency) il y a 11 ans
  Benjamin ‘Touky’ Huet 62ea4bba63 MeshViewer : small tweaks il y a 11 ans
  Benjamin ‘Touky’ Huet 15de2a1e56 EasyMesh syntax was dead. Again. il y a 11 ans
  Benjamin ‘Touky’ Huet 68855bf2fd EasyMesh syntax was dead. il y a 11 ans
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK il y a 11 ans
  Benjamin ‘Touky’ Huet 78c949b2d5 URO : Added URO parser/scanner etc for custom command setup. il y a 11 ans
  Sam Hocevar 7ac9be9704 build: fix PS3 and Android builds. il y a 11 ans
  Sam Hocevar 8ff1cf9b32 base: disable exceptions in Bison-generated parsers. il y a 11 ans
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
  Benjamin ‘Touky’ Huet e42d857ed4 easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. il y a 12 ans
  Benjamin ‘Touky’ Huet 3ea6d93e95 easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS ! il y a 12 ans
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. il y a 12 ans
  Benjamin ‘Touky’ Huet fb7bb880ea easymesh: all operations now generate UVs for the mesh. il y a 12 ans
  Sam Hocevar d4766d410f build: fix all vector/scalar type mismatches such as "vec2 * double" il y a 12 ans
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. il y a 12 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. il y a 12 ans
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. il y a 12 ans
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. il y a 12 ans
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. il y a 12 ans
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. il y a 12 ans
  Sam Hocevar 497df444cc easymesh: add the capsule mesh. il y a 12 ans
  Sam Hocevar 86a16aaff6 easymesh: move the Mesh builder into the engine core. il y a 12 ans