Benjamin ‘Touky’ Huet
|
73f729d2ef
|
MeshViewer refactor is on good way
Reworked Primitive logic for scene rendering
FileUpdateTester works now .....
|
9 years ago |
Benjamin ‘Touky’ Huet
|
9acf2e925b
|
lol Buildfix
|
9 years ago |
Benjamin ‘Touky’ Huet
|
3f167f2f1d
|
ImGui 1.37
MeshViewer first pass
|
9 years ago |
Benjamin ‘Touky’ Huet
|
3aac6cb2f2
|
Reorganizing MeshViewer
|
10 years ago |
Lolbot
|
4a7d0ca2c5
|
fixed 36 files out of 4318:
- removed 18805 CR characters
- removed 774 trailing whitespaces
- replaced 1922 tabs with spaces
- fixed 31 svn:eol-style properties
|
10 years ago |
Benjamin ‘Touky’ Huet
|
a8c3a80eb1
|
Add color var in lua
Add SafeEnum var in lua
MeshViewer SceneSetup is operational
Added imGui to vs-solution, not implemented yet
|
10 years ago |
Sam Hocevar
|
d72cb24bc0
|
build: move sample and tutorial files around.
|
10 years ago |
Sam Hocevar
|
d373081b80
|
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
|
10 years ago |
Sam Hocevar
|
cadc4d18b0
|
test: move the unit tests to the engine, and lolunit out of the engine.
|
10 years ago |
Sam Hocevar
|
398ee1b4d5
|
base: use lol::array in most places.
|
10 years ago |
Benjamin ‘Touky’ Huet
|
f82a996c18
|
MViewer : Added Light & axis gizmo
|
11 years ago |
Benjamin ‘Touky’ Huet
|
2b4dc175ee
|
Vector classes : added one (for consistency)
SceneSetup : Added ClearColor command
EZMesh : Added Dup[ ... ] command && cgs command syntax refactor
MViewer : Tweak & dictionnary.js updates
|
11 years ago |
Benjamin ‘Touky’ Huet
|
9b04264845
|
MViewer : Added Stupid light blending
|
11 years ago |
Benjamin ‘Touky’ Huet
|
35018ca60b
|
build fail
|
11 years ago |
Benjamin ‘Touky’ Huet
|
981ea6bd75
|
MeshViewer : Scenesetup tweak to be more usable
|
11 years ago |
Benjamin ‘Touky’ Huet
|
1e7d3ee21a
|
Added SceneSetup and its Parser/Compiler
|
11 years ago |