2 Комити (d4e3ad4a4e5818be1ceaa9e913b31b8ae010cd67)

Аутор SHA1 Порука Датум
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor пре 10 година
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. пре 10 година
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. пре 10 година
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. пре 10 година
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. пре 10 година
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. пре 10 година
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. пре 10 година
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
  Sam Hocevar 32143b8bb4 scene: allow to rotate sprites around the Z axis. пре 10 година
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. пре 11 година
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). пре 11 година
  Sam Hocevar 274a732e3c gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext пре 11 година
  Sam Hocevar 8f9aee4ee5 tutorial: small sprite tutorial. пре 11 година