Sam Hocevar
103f60d48b
misc: replace NULL with nullptr in most places.
9 년 전
Sam Hocevar
38733fade7
math: move the matrix-to-quaternion code to a global header.
This lets us use the code for non-float variable types. I also got
rid of the mat4-to-quat code so that users are forced to use the
mat3-to-quat code and possibly discover places where their code is
suboptimal.
9 년 전
Sam Hocevar
d72cb24bc0
build: move sample and tutorial files around.
10 년 전
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
10 년 전
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
10 년 전
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
10 년 전
Sam Hocevar
7a28671dee
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
MASK to SWIZZLE in the vector templates, rename matrix<> to mat<> for
consistency, implement transposition for all matrix sizes, make matrix
columns private and only accessible through operator[].
10 년 전
Sam Hocevar
fe665f85b4
base: strip core.h from its contents and put it in public/private headers.
10 년 전
Sam Hocevar
b45c1dc7fe
physics: always activate Bullet and remove dead code.
11 년 전
Lolbot
ad2ddbb715
build: convert source files to lowercase.
11 년 전
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
12 년 전
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
12 년 전
Lolbot
23807ea88e
fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 trailing spaces
- fixed 5085 tabs
12 년 전
Benjamin ‘Touky’ Huet
5d10ec177c
Small physic refactor.
12 년 전
Benjamin ‘Touky’ Huet
735d3dace5
Reverted last CL
12 년 전
Benjamin ‘Touky’ Huet
50c2855d89
Small .h & .cpp refactor
12 년 전
Benjamin ‘Touky’ Huet
ca94a77974
BtPhysTest : Splitted Physics files
12 년 전
Benjamin ‘Touky’ Huet
fd6da1f6d9
CIS MASS DESTRUCTION !
Indeed
12 년 전
Benjamin ‘Touky’ Huet
a2b454d4c4
CIS
12 년 전
Benjamin ‘Touky’ Huet
e8d2d8c202
So Character Controller works with a lazy camera logic.
12 년 전
Benjamin ‘Touky’ Huet
1ca08dd0d7
LocalInertia error FIX.
Character integration better but still not working.
12 년 전
Benjamin ‘Touky’ Huet
4b358e6042
Skeleton for EasyCharacterController
12 년 전
Benjamin ‘Touky’ Huet
f514756a2d
Lazy WE :
Small tweaks in the BtPhysTest demo.
Added Ghost Object skeleton (not tested)
12 년 전
Benjamin ‘Touky’ Huet
4a31a63b77
Correct integration of EasyConstraint + TestDemo.
12 년 전
Benjamin ‘Touky’ Huet
38f0fd5fc3
Small name refactor & correct Kinematic integration.
+ Constraint hollow class.
12 년 전
Benjamin ‘Touky’ Huet
d642c90e6f
Added Collision group & mask support.
+ weird racist test : the primitives only collide with their same type.
12 년 전
Benjamin ‘Touky’ Huet
e82c65aa18
Added walls and better context to the physics.
12 년 전
Benjamin ‘Touky’ Huet
444ed1df81
EasyPhysics : Added Capsules.
12 년 전
Benjamin ‘Touky’ Huet
cd46cef099
Added Cylinder primitives.
Added several delete/destructor, speeds up exit & saves memory.
12 년 전
Benjamin ‘Touky’ Huet
0ea021a40a
EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
12 년 전
Benjamin ‘Touky’ Huet
9c5364c734
Added sphere in EasyPhysics
12 년 전
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
12 년 전