Sam Hocevar
|
d6634da83f
|
build: fix the WTFPL site URL in all code comments.
|
13 vuotta sitten |
Sam Hocevar
|
28728814cc
|
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
|
13 vuotta sitten |
Sam Hocevar
|
c0cb995fd2
|
win32: various compilation fixes, mostly project updates, but also a
workaround for a Visual Studio compiler bug (Connect Id #730878).
|
13 vuotta sitten |
Sam Hocevar
|
fbdec834dd
|
image: add a GDI+ loader.
|
14 vuotta sitten |
Sam Hocevar
|
2435bd47ed
|
osx: automake does not support .mm files yet, so rename ios-image.mm back
to ios-image.cpp, but disable it on OS X because UIKit isn't available.
|
14 vuotta sitten |
Sam Hocevar
|
c61ae1ffa7
|
core: implement dynamic registration of image loaders.
|
14 vuotta sitten |
Sam Hocevar
|
beb141dd5b
|
build: fix Win64 compilation with mingw64, using an updated SDL build.
|
14 vuotta sitten |
Sam Hocevar
|
7b7d4fe003
|
build: stop defining ANDROID_NDK and check for __ANDROID__ instead.
According to David Turner, “it should be the only thing that NDK users
should be testing again.”
|
14 vuotta sitten |
Sam Hocevar
|
6b1985d95f
|
android: keep a pointer on the global Java VM instead of the current
environment, so back-to-jvm techniques can work from any thread.
|
14 vuotta sitten |
Sam Hocevar
|
6bbe943492
|
core: rename vec2i to ivec2 etc. to better match GLSL.
|
14 vuotta sitten |
Sam Hocevar
|
df638532d8
|
image: error reporting in the Android image loading class.
|
14 vuotta sitten |
Sam Hocevar
|
a457134d9f
|
ps3: load textures using the system's PNGDEC module.
|
14 vuotta sitten |
Sam Hocevar
|
3d4af0869a
|
ps3: start a minimal PS3 port using PSGL, but not CG yet.
|
14 vuotta sitten |
Sam Hocevar
|
10b321b204
|
core: get rid of now useless <cstdio> includes.
|
14 vuotta sitten |
Sam Hocevar
|
1e5624d551
|
core: create a logger class to reduce printf usage.
|
14 vuotta sitten |
Sam Hocevar
|
302e45e851
|
ios: get texture loading to work, somehow.
|
14 vuotta sitten |
Sam Hocevar
|
4667bbfb47
|
ios: texture loading test.
|
14 vuotta sitten |
Sam Hocevar
|
700cfbd8ea
|
core: fix a few compilation errors and warnings on OS X.
|
14 vuotta sitten |
Sam Hocevar
|
8451531042
|
android: move the PNG loading test into the Image class. It now works.
|
15 vuotta sitten |
Sam Hocevar
|
7fd4603a82
|
Create a fake Image if SDL_image is not available, so that we can test
stuff anyway.
|
15 vuotta sitten |
Sam Hocevar
|
edd75a3c89
|
Add the Image class for better abstraction.
|
15 vuotta sitten |