2757 Commits (d8efedf4d7a34e7985c36a396ca8c0187e1cc2ea)
 

Autor SHA1 Mensagem Data
  touky d8efedf4d7 sdl input tweak 9 anos atrás
  touky 6c2aee32a4 fixes 9 anos atrás
  touky 6b4d1645f0 git fuckup 9 anos atrás
  touky 575ef8e497 DebugDrawContext pass 9 anos atrás
  touky ce1fa592c5 Merge branch 'lolua_refactor' 9 anos atrás
  touky fab4610405 lolua tweaks 9 anos atrás
  touky eb943fc5e3 Lolua small simplification 9 anos atrás
  touky 0cdeb424d9 2nd pass, removed all old code, and fixed all the wrong usages 9 anos atrás
  touky 4d78d62a70 Lolua refactor 2nd pass: New version is much simpler and practical 9 anos atrás
  touky 893ab7b6f5 first little pass, everything is broken. 9 anos atrás
  Lolbot af53a69eb7 fixed 9 files out of 506: 9 anos atrás
  Sam Hocevar 168dbb0e00 test: put back commit feature in check-source.sh. 9 anos atrás
  Sam Hocevar dc9f5c72cb test: make source code checks more verbose 9 anos atrás
  Sam Hocevar eac41fd3f8 test: remove obsolete SVN support in check-source.sh 9 anos atrás
  Sam Hocevar 5fb319b10c imgui: update submodule to a cleaner branch. 9 anos atrás
  Sam Hocevar 7d2cd5c8a3 build: fix imgui example on Linux 9 anos atrás
  Guillaume Bittoun 3525d1f317 Crash fix: first call to TickGame must not occur before TickDraw. referencing #3 9 anos atrás
  touky 527e27c880 - ImGUI is now operational again 9 anos atrás
  Sam Hocevar ac0f48e269 build: fix .vcxproj UUID clash. 9 anos atrás
  touky 3b255d4137 first test for lolimgui 9 anos atrás
  touky ce13252b69 Shader version compatibility fix 9 anos atrás
  touky 9174a1e43d startup fixes 9 anos atrás
  Sam Hocevar 37c8949b40 Update submodule names and specify explicit branches. 9 anos atrás
  Sam Hocevar aaa39bd782 build: fix Windows build and LolFx generation 9 anos atrás
  Sam Hocevar 7619caef3e audio: minimal streaming API 9 anos atrás
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 9 anos atrás
  Sam Hocevar d01f29d483 tutorial: fix input tutorial speed. 9 anos atrás
  Sam Hocevar b9ac811720 tutorial: support the Julia set in the fractal sample 9 anos atrás
  Sam Hocevar 10f244192c math: allow to create real numbers from long doubles 9 anos atrás
  Sam Hocevar 2149187abd tutorial: fix tutorial 11 (fractal) 9 anos atrás
  Sam Hocevar 96d725fd71 lua: replace lol::LuaState with the original lua_State 9 anos atrás
  Sam Hocevar 89a8add7bf audio: reorganise files 9 anos atrás
  Guillaume Bittoun da1c26728c Tutorial 11_fractal fixed 9 anos atrás
  Sam Hocevar 610d2a97ac lua: remove LuaLoader::Find() helper 10 anos atrás
  Sam Hocevar 9b6e2995fb sys: minor tweaks to the Timer class 10 anos atrás
  Guillaume Bittoun 28031dac1e Getting rid of TimerData class 10 anos atrás
  Guillaume Bittoun 15d3a82b5c Adding test for timer 10 anos atrás
  Guillaume Bittoun ebce27315e Moving entire timer code in timer.h 10 anos atrás
  Guillaume Bittoun 40462127d4 Refactor Timer class with std::chrono 10 anos atrás
  Sam Hocevar 9e4b6a4155 build: add path to lolfx resource names 10 anos atrás
  Sam Hocevar 25ad63d33d scene: add Scene::pre_render and post_render 10 anos atrás
  Sam Hocevar 78fdedf06f base: add operator for char + String 10 anos atrás
  Sam Hocevar 0a7adbc88a build: remove some old kludgy autoconf code 10 anos atrás
  Sam Hocevar 96fc303163 getopt: Windows build fix 10 anos atrás
  Sam Hocevar 75a8caa6ad Update PEGTL submodule to a custom branch of ours. 10 anos atrás
  Sam Hocevar f69c3352ea build: clean up “make dist” rules. 10 anos atrás
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. 10 anos atrás
  Sam Hocevar afada09f64 getopt: minor improvements. 10 anos atrás
  Sam Hocevar c5a4f59517 sys: getopt wrapper and reimplementation (first iteration). 10 anos atrás
  Sam Hocevar afc48d2927 scene: add render buffers and a temporary postprocess 10 anos atrás