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miroir de https://github.com/lolengine/lol
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925 Révisions
5 Branches
556 MiB
Aborescence: d9fab8c6fa
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Graphique des révisions

1 Révisions (d9fab8c6face6ff2bb8c19eb567b601ba4f9e111)

Auteur SHA1 Message Date
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
il y a 13 ans
  Sam Hocevar 6f73cafa08 build: simplify the .lolfx file compilation. il y a 13 ans
  Sam Hocevar 4a938d239b build: remove \r from shader files before compilation. il y a 13 ans
  Sam Hocevar 6fe12e7811 build: ensure .lolfx.cpp files get cleaned up. il y a 13 ans
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. il y a 13 ans
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. il y a 13 ans
  Sam Hocevar 50fefd0575 build: fix the PS3 cross-build; variable name expansion was causing trouble. il y a 13 ans
  Sam Hocevar 24626c671f tutorial: some refactoring in the tutorials. il y a 13 ans
  Sam Hocevar ff1773b58e test: create the bases for a new tutorial, with texture uploads. il y a 14 ans
  Sam Hocevar c9aa11c9e3 test: start writing tutorials and other shit. il y a 14 ans
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