50 Révisions (e5dcf4dd2a2643fcdfeb71a3b3c180b70cda4bc4)

Auteur SHA1 Message Date
  Sam Hocevar c9aa11c9e3 test: start writing tutorials and other shit. il y a 13 ans
  Sam Hocevar e62b840f7e build: allow to build without the PS3-specific files. il y a 13 ans
  Sam Hocevar ff45d2ac98 test: add a 10-line example program that computes Pi to the 150th digit. il y a 13 ans
  Sam Hocevar fbdec834dd image: add a GDI+ loader. il y a 13 ans
  Sam Hocevar 356917292d osx: link with the proper OpenGL libraries on OS X. il y a 13 ans
  Sam Hocevar 2435bd47ed osx: automake does not support .mm files yet, so rename ios-image.mm back il y a 13 ans
  Sam Hocevar 73e9bfdd90 build: fix GLEW usage to use <glew.h>, not <GL/glew.h>. il y a 13 ans
  Sam Hocevar beb141dd5b build: fix Win64 compilation with mingw64, using an updated SDL build. il y a 13 ans
  Sam Hocevar 7a3709ab53 build: move SDL_image and SDL_mixer binaries to an i686-only directory. il y a 13 ans
  Sam Hocevar ba10e59e45 ios: fix iOS build by adding missing files to XCode project. il y a 13 ans
  Sam Hocevar 69648f381f build: add LolUnit to the build rules. il y a 13 ans
  Sam Hocevar 8341fd4fef build: disable RTTI, we don’t need it and won’t use it. il y a 13 ans
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. il y a 13 ans
  Sam Hocevar bcc14949ad build: check for <fastmath.h> and build using -O3 -ffastmath. il y a 13 ans
  Sam Hocevar 23d1701035 build: allow to properly cross-compile for PS3 on Mingw. il y a 13 ans
  Sam Hocevar f4bf2954ba build: do not use AM_CONDITIONAL... conditionally. il y a 13 ans
  Sam Hocevar 92d0050938 ps3: add a build-ps3 script that uses autoconf and automake. il y a 13 ans
  Sam Hocevar bff68c1507 build: fix a mistake causing glew32.lib to be used on Linux. il y a 13 ans
  Sam Hocevar 2651fddf8c build: make libglew detection work on MinGW. il y a 13 ans
  Sam Hocevar 8a1b15f487 build: make build-mingw properly use the contrib libglew. il y a 13 ans
  Sam Hocevar 666efd14ee gl: use Glew if available. il y a 13 ans
  Sam Hocevar 72d86d47e3 build: fix an error causing -lopengl32 to be used on Linux; use AC_TRY_LINK il y a 13 ans
  Sam Hocevar 6805d8da67 build: detect libopengl32 on mingw systems. il y a 13 ans
  Sam Hocevar 1cc4a3ad29 deushax: move everything DeusHax-related to its own subdirectory. il y a 13 ans
  Sam Hocevar ccc725334a build: check for glBegin, which we won't end up using anyway. il y a 13 ans
  Sam Hocevar d18820d320 video: enforce shader-enabled GL implementations, getting rid of a lot il y a 13 ans
  Sam Hocevar f55180fd7f build: look for libpng, even though we don't use it yet. il y a 13 ans
  Sam Hocevar 2c4db85656 Replace #-style comments with dnl-style ones. il y a 13 ans
  Sam Hocevar 42ea6c258e Fix a typo in the optimisation flags. il y a 13 ans
  Sam Hocevar 7e16910784 Reduce optimisation strength in debug mode. il y a 13 ans
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. il y a 13 ans
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is il y a 13 ans
  Sam Hocevar c643668297 The engine now builds for GL and GL ES 1.x and 2.x, and runs for each il y a 13 ans
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. il y a 13 ans
  Sam Hocevar 4df4ba3a78 Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, il y a 13 ans
  Sam Hocevar 6f252596c4 Disable -O2 when in debug mode, and disable -g when in release mode. il y a 13 ans
  Sam Hocevar da73635c64 Add an optional cppunit dependency for unit tests. il y a 13 ans
  Sam Hocevar aee14ca1a5 Only link with -lGL if present on the system. Fixes the MinGW build. il y a 14 ans
  Sam Hocevar 0afb58dca8 Properly detect SDL libraries when sdl-config and pkg-config are here il y a 14 ans
  Sam Hocevar d858cb2444 Clean up configure.ac from useless variables. il y a 14 ans
  Sam Hocevar e17905e03a Try to autodetect GtkGL development libs, and don't build the Deus Hax il y a 14 ans
  Sam Hocevar 33f6ca9877 Stop using pkg-config in Makefiles and stop putting things in LDADD that il y a 14 ans
  Sam Hocevar 55d5a1ac52 Define _DEBUG when configure is called with --enable-debug. il y a 14 ans
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. il y a 14 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 14 ans
  Sam Hocevar 93a4c23b23 Split test-map into deus-hax and monsterz. il y a 14 ans
  Sam Hocevar 3e266b5dce Proper detection of libcaca and libpipi. il y a 14 ans
  Sam Hocevar c409ec99ef Fix the extra data in the autotools-created tarballs. il y a 14 ans
  Sam Hocevar 4f802a421d Add a few more autotools rules. il y a 14 ans
  Sam Hocevar 097baf0284 Convert everything to the autotools. Managing source dependencies will be il y a 14 ans