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977 Révisions
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1.4 GiB
Aborescence: e82c65aa18
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Graphique des révisions

9 Révisions (e82c65aa188889f8a9919aad11298d9542b9895d)

Auteur SHA1 Message Date
  Sam Hocevar 6169c874e4 gpu: port the vertex buffer abstraction layer to OpenGL. il y a 13 ans
  Sam Hocevar 8deb365040 core: write a generic application class. il y a 14 ans
  Sam Hocevar abbf9ba44c build: fix a shitload of build errors introduced by the Image refactoring
and the OS X port.
il y a 14 ans
  Sam Hocevar 2435bd47ed osx: automake does not support .mm files yet, so rename ios-image.mm back
to ios-image.cpp, but disable it on OS X because UIKit isn't available.
il y a 14 ans
  Sam Hocevar 9eeef663d1 debug: add point sprite examples. il y a 14 ans
  Sam Hocevar b111f7e3d8 core: move platform-specific code to specific directories. il y a 14 ans
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. il y a 14 ans
  Sam Hocevar 30e697f7bd test: start writing really minimalist GL rendering tests. il y a 14 ans
  Sam Hocevar 8eeeca422f test: add a debug quad test application. il y a 14 ans
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