15 コミット (e8a3d0235b9afd9bc66c808ee31fcbdd5006ce97)

作成者 SHA1 メッセージ 日付
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 9年前
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9年前
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup 9年前
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not 9年前
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 9年前
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 9年前
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9年前
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 9年前
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9年前
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 9年前
  Lolbot 3797ac1179 fixed 3 files out of 4212: 9年前
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9年前
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9年前
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9年前
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9年前