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lolengine
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lol
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https://github.com/lolengine/lol
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469 MiB
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eaf115a379
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wip/image-kernel
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Commit grafiek
3 Commits (eaf115a3791485d2273b7344f2c3cc07db8971f9)
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Sam Hocevar
549566cbf1
lolfx: use square brackets to indicate shader sections.
12 jaren geleden
Sam Hocevar
23ab462042
gpu: try to patch some simple GLSL shaders on the fly so that they
work on OpenGL ES contexts.
12 jaren geleden
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 jaren geleden
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
12 jaren geleden