Sam Hocevar
31477c906e
build: remove the LolFx and the EasyMesh compilers for now.
10 anni fa
Benjamin ‘Touky’ Huet
b608607dba
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
11 anni fa
Benjamin ‘Touky’ Huet
46f0c2d7f0
EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option
11 anni fa
Benjamin ‘Touky’ Huet
6b2044349c
EZMesh : Added CommandStack & subsequent Loop command.
11 anni fa
Benjamin ‘Touky’ Huet
6e996f41aa
EZMesh : Added SCVert command
11 anni fa
Benjamin ‘Touky’ Huet
2b4dc175ee
Vector classes : added one (for consistency)
SceneSetup : Added ClearColor command
EZMesh : Added Dup[ ... ] command && cgs command syntax refactor
MViewer : Tweak & dictionnary.js updates
11 anni fa
Benjamin ‘Touky’ Huet
9bedc2092d
Meshviewer FIX + comment rework
entity : Added IsTicked
11 anni fa
Benjamin ‘Touky’ Huet
1e7d3ee21a
Added SceneSetup and its Parser/Compiler
11 anni fa
Benjamin ‘Touky’ Huet
5595df4f62
MeshViewer : Added Javascript & Html for Web implementation.
11 anni fa
Benjamin ‘Touky’ Huet
4b3686a927
MeshViewer TWEAK
EasyMesh Parser/Scanner & Functions revamp to be more like real logical functions.
EZMesh & URO : Added "//" comments to Parser/Scanner
11 anni fa
Sam Hocevar
39a8c26fb5
base: start removing occurrences of NULL on our long journey to nullptr.
11 anni fa
Benjamin ‘Touky’ Huet
e42d857ed4
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
11 anni fa
Benjamin ‘Touky’ Huet
3ea6d93e95
easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS !
11 anni fa
Benjamin ‘Touky’ Huet
506befcf4a
easymesh : Added Twist/Ben/Shear & Taper refactor.
11 anni fa
Benjamin ‘Touky’ Huet
7f5c20238b
easymesh : CSG operation is now handled with a safe enum.
11 anni fa
Benjamin ‘Touky’ Huet
7a051f9455
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
12 anni fa
Lolbot
7e4da3d634
fixed 27 files out of 2315:
- removed 0 CR characters
- removed 188 trailing whitespaces
- replaced 537 tabs with spaces
12 anni fa
Benjamin ‘Touky’ Huet
4393a43752
Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized.
Useage : "...[.... csg*]" equals "current mesh -CSG- the mesh in the braces".
Keywords : CsgUnion<csgu>, CsgSubstract<csgs>, CsgAnd<csga>, CsgXor<csgx>
TODO : cleanup useless code.
TODO : Some bugs are still present, some face that disappear should not.
TODO : Correct epsilon useage (see geometry files).
TODO : Coplanar face are not handled -at all-.
TODO : Vertex count goes through the roof in case of a Xor.
12 anni fa
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
12 anni fa
Benjamin ‘Touky’ Huet
ea517c2926
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
12 anni fa
Sam Hocevar
4cee96d09d
easymesh: use "ato" for torus, because "at" is already for triangle.
12 anni fa
Sam Hocevar
38364a0bd6
easymesh: first shot at a simple, flat shaded torus.
12 anni fa
Sam Hocevar
3bfbb6c408
build: fix shitloads of warnings.
12 anni fa
Sam Hocevar
6cb1db5188
easymesh: make hex colour command arguments case-insensitive.
12 anni fa
Sam Hocevar
497df444cc
easymesh: add the capsule mesh.
12 anni fa
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the
codebase.
12 anni fa
Sam Hocevar
86a16aaff6
easymesh: move the Mesh builder into the engine core.
12 anni fa