1 Commits (ebd15dbc0e486058f4d97b434c7c672e69c5651a)

Author SHA1 Message Date
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 years ago
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 years ago
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename 10 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 years ago
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 10 years ago
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10 years ago
  Sam Hocevar c29058ac87 gpu: give access to the Texture behind a TileSet. 10 years ago
  Sam Hocevar ca87acd033 scene: fix light object usage in various demos and example programs. 11 years ago
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 11 years ago
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller 11 years ago
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. 11 years ago
  Benjamin ‘Touky’ Huet 83cfb79f8e btphystest : InitApp delay 11 years ago
  Benjamin ‘Touky’ Huet fb7d8a25e2 btphystest tweak to delay app init. 11 years ago
  Benjamin ‘Touky’ Huet 5f3b0157e6 btphystest : small damp tweak. 11 years ago
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. 11 years ago
  Benjamin ‘Touky’ Huet 67d59ae9cb btphystest : added small border effect 11 years ago
  Lolbot 4f2663acd9 fixed 4 files out of 2792: 11 years ago
  Benjamin ‘Touky’ Huet 40a1a18758 btphystest : cat movement update 11 years ago
  Sam Hocevar 4f66a49fc2 btphystest: use discard in fragment shader instead of AlphaFunc. 11 years ago
  Sam Hocevar 07fc08c198 build: more emscripten build fixes. 11 years ago
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 11 years ago
  Sam Hocevar 7481fac29a test: port the btphystest and meshviewer tests to the new input API. 11 years ago
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). 11 years ago
  Sam Hocevar 23a850c78d test: quick fix for the btphystest camera. 11 years ago
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 11 years ago
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras 11 years ago
  Sam Hocevar 8b7482ae09 build: bad lolbot! fix the mess caused by its file renames. 11 years ago
  Lolbot ad2ddbb715 build: convert source files to lowercase. 11 years ago
  Benjamin ‘Touky’ Huet 96f3044ef0 BtPhysTest : added lights 11 years ago
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of 12 years ago
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; 12 years ago
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 years ago
  Lolbot 23807ea88e fixed 23 files out of 277: 12 years ago
  Benjamin ‘Touky’ Huet c0d15f170a 12 years ago
  Benjamin ‘Touky’ Huet a11c50b3e7 small tweak on BtPhysTest. does not work better. 12 years ago
  Benjamin ‘Touky’ Huet 006c3c4649 BulletCharacterController is now readable by a human being. 12 years ago
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 12 years ago
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly 12 years ago
  Benjamin ‘Touky’ Huet dd7e2b9516 CIS FUCK 12 years ago
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. 12 years ago
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest 12 years ago
  Benjamin ‘Touky’ Huet 11ddba1864 Added Attachment/base logic with working attachment with EasyCharacterController. 12 years ago
  Benjamin ‘Touky’ Huet 7334bb2ec1 Added Base/Attachment Logic, works with Kinematic & Ghost. 12 years ago
  Benjamin ‘Touky’ Huet 735d3dace5 Reverted last CL 12 years ago
  Benjamin ‘Touky’ Huet 50c2855d89 Small .h & .cpp refactor 12 years ago
  Benjamin ‘Touky’ Huet ca94a77974 BtPhysTest : Splitted Physics files 12 years ago
  Benjamin ‘Touky’ Huet 9845122641 FAKE Jump 12 years ago
  Benjamin ‘Touky’ Huet e8d2d8c202 So Character Controller works with a lazy camera logic. 12 years ago