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lolengine
/
lol
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https://github.com/lolengine/lol
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f318af9b03
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wip/image-kernel
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Commit grafiek
2 Commits (f318af9b03dcefee8fc500dfde16a2fca409530a)
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SHA1
Bericht
Datum
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
11 jaren geleden
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
11 jaren geleden
Benjamin ‘Touky’ Huet
1e7d3ee21a
Added SceneSetup and its Parser/Compiler
12 jaren geleden