Benjamin ‘Touky’ Huet
2de4324de5
MV tweak
11 jaren geleden
Benjamin ‘Touky’ Huet
ae7e8d7f36
MV : init tweak
11 jaren geleden
Benjamin ‘Touky’ Huet
5c62149f55
MV : added small test bench.
11 jaren geleden
Benjamin ‘Touky’ Huet
d3faae71ee
MeshViewer Light tweak.
11 jaren geleden
Benjamin ‘Touky’ Huet
18869ca359
Added Scene setup logic
11 jaren geleden
Benjamin ‘Touky’ Huet
efe8a57810
BUILD FIX
11 jaren geleden
Benjamin ‘Touky’ Huet
1e7d3ee21a
Added SceneSetup and its Parser/Compiler
11 jaren geleden
Benjamin ‘Touky’ Huet
17109e369f
MessageService : Safe Enum added to ensure good usage.
11 jaren geleden
Benjamin ‘Touky’ Huet
046a80937c
MeshViewer : Added mouse support
11 jaren geleden
Benjamin ‘Touky’ Huet
16872731eb
Fixed MViewer emscripten version and also simplified some interaction stuff.
11 jaren geleden
Benjamin ‘Touky’ Huet
34a59d25d4
MeshViewer cleanup + MessageService tweak for emscripten
11 jaren geleden
Benjamin ‘Touky’ Huet
a875ea2345
I'm tired.
11 jaren geleden
Benjamin ‘Touky’ Huet
3fde4eaa8e
MeshViewer : Added Basic shader to "RenderProof" (ahem...) emscripten
11 jaren geleden
Benjamin ‘Touky’ Huet
653c5fc3fb
meshviewer small tweak.
11 jaren geleden
Benjamin ‘Touky’ Huet
62ea4bba63
MeshViewer : small tweaks
11 jaren geleden
Benjamin ‘Touky’ Huet
5595df4f62
MeshViewer : Added Javascript & Html for Web implementation.
11 jaren geleden
Sam Hocevar
5f3ad5cc15
math: add constant vectors vec2::zero, vec2::axis_x, etc.
11 jaren geleden
Sam Hocevar
5721afb967
nacl: compilation fix.
11 jaren geleden
Benjamin ‘Touky’ Huet
794f1a5086
tweak
11 jaren geleden
Benjamin ‘Touky’ Huet
7d93ea60d7
MeshViewer : Store EasyMeshes as Pointer.
11 jaren geleden
Benjamin ‘Touky’ Huet
b9a3257bc7
MeshViewer : tweak
11 jaren geleden
Benjamin ‘Touky’ Huet
0e8de199a7
EasyMesh tweaked : New Copy CTor & RenderMesh state.
11 jaren geleden
Benjamin ‘Touky’ Huet
4b3686a927
MeshViewer TWEAK
EasyMesh Parser/Scanner & Functions revamp to be more like real logical functions.
EZMesh & URO : Added "//" comments to Parser/Scanner
11 jaren geleden
Benjamin ‘Touky’ Huet
1535164bd7
NaCl tweaks
11 jaren geleden
Benjamin ‘Touky’ Huet
2ee1b77a13
NaCl #if
11 jaren geleden
Lolbot
e7a384243a
fixed 8 files out of 2631:
- removed 264 CR characters
- removed 5 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 7 svn:eol-style properties
11 jaren geleden
Benjamin ‘Touky’ Huet
721d114e3a
touky_demo : various fixes & tweaks.
meshviewer : Full revamp, now bigger & better.
11 jaren geleden
Benjamin ‘Touky’ Huet
04556dea8b
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
numeric : Added SmoothClamp & swap
camera : fixed target&up issues and added screen-scale factor.
touky_demo : correct camera integration & first pass on uro refactor. Also added Makefile to vcproj
11 jaren geleden
Benlitz
eab5c46b1e
input: added a name the controllers, and a static Get() function to easily retrieve a registered controller
11 jaren geleden
Sam Hocevar
7481fac29a
test: port the btphystest and meshviewer tests to the new input API.
11 jaren geleden
Lolbot
8cc04f0ba9
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
11 jaren geleden
Sam Hocevar
ad8144f0e8
scene: use a global g_scene object instead of Scene::GetDefault().
11 jaren geleden
Sam Hocevar
13fb52cebe
gpu: move Video::Clear to Renderer::Clear.
11 jaren geleden
Sam Hocevar
274a732e3c
gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext
classes instead of Video.
11 jaren geleden
Benjamin ‘Touky’ Huet
181334f5ad
Added shifted_perspective for easier camera handling.
MeshViewer : Camera update and small object tweak.
ortho to perspective transition is now perfect.
11 jaren geleden
Benjamin ‘Touky’ Huet
665bd7d6e7
MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
11 jaren geleden
Benjamin ‘Touky’ Huet
167915fd2b
MeshViewer : stupid crashfix
11 jaren geleden
Sam Hocevar
16a620d537
scene: start refactoring the camera code; we now have a stack of cameras
in the scene where we can push and pop cameras.
11 jaren geleden
Lolbot
ad2ddbb715
build: convert source files to lowercase.
11 jaren geleden
Benjamin ‘Touky’ Huet
96972cdc4d
easymesh : Bitfield big Fuckup. Never code drunk.
11 jaren geleden
Benjamin ‘Touky’ Huet
a573b0908b
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
11 jaren geleden
Benjamin ‘Touky’ Huet
fb7bb880ea
easymesh: all operations now generate UVs for the mesh.
11 jaren geleden
Benjamin ‘Touky’ Huet
e4cf8211e4
Added VertexDictionnary object to manage vertices with same coord && connected vertices.
Added UVs system with and UVs generation test (not very conclusive)
11 jaren geleden
Benjamin ‘Touky’ Huet
bb0051ae8e
render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
11 jaren geleden
Sam Hocevar
b1dcd100a2
meshviewer: use our File class to read the mesh data.
11 jaren geleden
Lolbot
1dc9139c69
fixed 17 files out of 2363:
- removed 55 CR characters
- removed 80 trailing whitespaces
- replaced 1236 tabs with spaces
11 jaren geleden
Benjamin ‘Touky’ Huet
157e67c2be
MeshViewer :
- Added file handling with new mesh generation each time the buffer file is updated (that's not very pretty, but it works).
- Added multiple mesh viewing with "history" and some basic camera movement (it uses the keypad for now, not very sam friendly, I know).
11 jaren geleden
Sam Hocevar
9d06eb6503
meshviewer: add two lights.
12 jaren geleden
Sam Hocevar
fef577669e
meshviewer: include <cfloat> for missing FLT_MAX definition.
12 jaren geleden
Benjamin ‘Touky’ Huet
7a051f9455
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
12 jaren geleden