2230 Commit (ffa21ed0d0aa64a70a84c2148f56983641a83b18)
 

Autore SHA1 Messaggio Data
  Sam Hocevar ffa21ed0d0 misc: disable all 16-bit float vectors when using Visual Studio. 10 anni fa
  Sam Hocevar 50fc5c818c base: FUCK VISUAL STUDIO; VISUAL STUDIO IS DYING; VISUAL STUDIO SUCKS; 10 anni fa
  Sam Hocevar d88217d413 base: fix header inconsistencies that broke the build. 10 anni fa
  Sam Hocevar 7dba2ff3a1 base: use ptrdiff_t for array and string sizes and some other things. 10 anni fa
  Sam Hocevar 67ce50ef59 base: fix a minor compilation warning. 10 anni fa
  Sam Hocevar 761f92c0b4 base: get rid of the ssize_t requirement and use ptrdiff_t instead. 10 anni fa
  Sam Hocevar 29dd656a78 math: make swizzling parameters readable in base 10 so that we understand 10 anni fa
  Sam Hocevar a772eb4fd4 base: remove unneeded operators in class array. 10 anni fa
  Sam Hocevar 90f0420382 math: fix uninitialised variable in arraynd. 10 anni fa
  Sam Hocevar 47f7fabbd9 math: activate arraynd and simplify some stuff in there. 10 anni fa
  Sam Hocevar 52f3fc7eb0 math: try to get proper EBCO from that fucking Visual Studio piece of shit. 10 anni fa
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 10 anni fa
  Sam Hocevar 50ce473fcf math: disable some half-float vectors because of VS2013. 10 anni fa
  Sam Hocevar 9106388a8a math: make initializer_list vector constructors implicit. 10 anni fa
  Sam Hocevar cc5c21c34b math: add iterators and initializer_list constructors to vec_t. 10 anni fa
  Guillaume Bittoun b3ce9ea902 arraynd: removing ComputeTotalSize for specialization also. 10 anni fa
  Guillaume Bittoun b8c5f58826 arraynd: Removing useless method ComputeTotalSize. 10 anni fa
  Guillaume Bittoun 3921c579e1 arraynd: specializing arraynd for dimension 1 10 anni fa
  Sam Hocevar e49353f457 base: use variadic templates to remove 300+ lines of redundant code. 10 anni fa
  Sam Hocevar 7cf72fd16e base: add a simple tuple implementation. 10 anni fa
  Guillaume Bittoun 56325a0773 arraynd: handling array initialization like "arraynd<> a({ { {...}, {..." and fixing bug on arraynd::operator[] (proxy level was wrong). 10 anni fa
  Sam Hocevar dec41f198f test: syntax fix. 10 anni fa
  Sam Hocevar 18476d1b9a test: add unit test for arraynd (deactivated for now). 10 anni fa
  Sam Hocevar 079ee8dcbf math: some new operators for generic vectors, plus unit tests. 10 anni fa
  Guillaume Bittoun 1b784d3a24 arraynd: templating proxy’s inner array type instead of specializing 10 anni fa
  Guillaume Bittoun faf11bcb93 arraynd: proxy implementation 10 anni fa
  Guillaume Bittoun 64c714ed37 Adding arraynd skeleton 10 anni fa
  Sam Hocevar 5dc05d7f3e build: remove empty directories and add proper svn:ignore flags. 10 anni fa
  Sam Hocevar 7db4bee1c1 pimp: add some clustering in the Amiga export to speed up things. 10 anni fa
  Sam Hocevar 83199e3028 math: explicitly delete ctors and dtors in swizzled vectors. 10 anni fa
  Sam Hocevar 49692b8ba3 math: add saturate(x) as a shortcut to clamp(x,0,1). 10 anni fa
  Sam Hocevar e996e953c8 sys: fix unititialised class member in File. 10 anni fa
  Sam Hocevar 7babf9dfde math: fix a nasty bug involving swizzling vectors, add two safeguards so 10 anni fa
  Sam Hocevar 2087f920e7 math: reduce half operator count by half. Lol. 10 anni fa
  Sam Hocevar 3c4c41b298 math: reduce macro madness in half.h. 10 anni fa
  Sam Hocevar d4144b1730 build: include common.am in Makefile.am stubs we create. 10 anni fa
  Sam Hocevar 11dc5eebcc math: put almost all quaternion/vector/matrix operators in ADL namespaces. 10 anni fa
  Sam Hocevar f6dd334c1a math: use a combination of ADL and enable_if black magic to get rid of macros. 10 anni fa
  Sam Hocevar 4f28047fc4 math: refactor more shit, I have no idea what I’m doing. 10 anni fa
  Sam Hocevar caabc35cb1 image: fix a compilation error caused by the GDI+ system headers. 10 anni fa
  Sam Hocevar 52cd11358e math: finish renaming matrix<> to mat<>. 10 anni fa
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename 10 anni fa
  Sam Hocevar a6327b2469 math: move complex/quaternion code out of vector.h and into transform.h. 10 anni fa
  Sam Hocevar b7e237c6ea math: move matrix code out of vector.h into a new matrix.h header. 10 anni fa
  Sam Hocevar 5b4a17de51 math: fix grave dot product bug introduced in the quat/cmplx refactor. 10 anni fa
  Sam Hocevar 5fcc47b74c gpu: fix compilation on platforms that don't have GL_BGRA. 10 anni fa
  Sam Hocevar 31738409d9 math: add shortcuts and syntax colouring for mat3x4, mat3x2, etc. 10 anni fa
  Sam Hocevar 1b5d3557ec build: some compilation fixes and tweaks for older (<= 4.6) versions of GCC. 10 anni fa
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 10 anni fa
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. 10 anni fa