#!/bin/sh ## Native MinGW compilation for Lol Engine -- Sam Hocevar set -e PATH="$PATH:./contrib/gtk-2.22.1/bin" M4PATH="./contrib/gtk-2.22.1/share/aclocal" export M4PATH # This looks necessary # SDL include path CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/sdl-1.2.14/include" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/sdl-image-1.2.10/include" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/sdl-mixer-1.2.11/include" # GTK include path CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtk-2.22.1/lib/glib-2.0/include" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtk-2.22.1/lib/gtk-2.0/include" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtk-2.22.1/include/glib-2.0" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtk-2.22.1/include/gtk-2.0" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtk-2.22.1/include/cairo" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtk-2.22.1/include/pango-1.0" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtk-2.22.1/include/gdk-pixbuf-2.0" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtk-2.22.1/include/atk-1.0" CPPFLAGS="$CPPFLAGS -I`pwd`/contrib/gtkglarea-2.0.1/include" # SDL library path LDFLAGS="$LDFLAGS -L`pwd`/contrib/sdl-1.2.14/lib" LDFLAGS="$LDFLAGS -L`pwd`/contrib/sdl-image-1.2.10/lib" LDFLAGS="$LDFLAGS -L`pwd`/contrib/sdl-mixer-1.2.11/lib" # GTK library path LDFLAGS="$LDFLAGS -L`pwd`/contrib/gtk-2.22.1/lib" LDFLAGS="$LDFLAGS -L`pwd`/contrib/gtk-2.22.1/bin" LDFLAGS="$LDFLAGS -L`pwd`/contrib/gtkglarea-2.0.1/lib" # Prevent issues with GTK+ internals CPPFLAGS="$CPPFLAGS -mms-bitfields" # We don't want our binaries to depend on MinGW LDFLAGS="$LDFLAGS -static-libgcc -static-libstdc++" # Help our build scripts a bit here GTK_LIBS="$GTK_LIBS -lgtkgl-2.0 -lopengl32 -lgdi32" GTK_LIBS="$GTK_LIBS -lgtk-win32-2.0 -lgdk-win32-2.0" GTK_LIBS="$GTK_LIBS -lglib-2.0 -lgthread-2.0 -lgobject-2.0" LOL_LIBS="$LOL_LIBS -lSDL_image -lSDL_mixer -lSDLmain -lSDL -lopengl32" # Bootstrap, configure and make ./bootstrap ./configure CPPFLAGS="$CPPFLAGS" LDFLAGS="$LDFLAGS" \ GTK_LIBS="$GTK_LIBS" LOL_LIBS="$LOL_LIBS" make