// // Lol Engine — Sample math program: compute Pi // // Copyright © 2005—2020 Sam Hocevar // // This program is free software. It comes without any warranty, to // the extent permitted by applicable law. You can redistribute it // and/or modify it under the terms of the Do What the Fuck You Want // to Public License, Version 2, as published by the WTFPL Task Force. // See http://www.wtfpl.net/ for more details. // #if HAVE_CONFIG_H # include "config.h" #endif #include #include #include #include using lol::real; int main(int argc, char **argv) { UNUSED(argc, argv); std::cout << std::setprecision(150); std::cout << " 0: " << real::R_0() << '\n'; std::cout << " 1: " << real::R_1() << '\n'; std::cout << "sqrt(2): " << real::R_SQRT2() << '\n'; std::cout << "sqrt(½): " << real::R_SQRT1_2() << '\n'; std::cout << " ln(2): " << real::R_LN2() << '\n'; std::cout << " e: " << real::R_E() << '\n'; std::cout << " π: " << real::R_PI() << '\n'; // Gauss-Legendre computation of Pi — six iterations are enough for 150 digits real a = 1.0, b = real::R_SQRT1_2(), t = 0.25, p = 1.0; for (int i = 0; i < 6; i++) { real tmp = (a - b) * (real)0.5; b = sqrt(a * b); a -= tmp; t -= p * tmp * tmp; p += p; } real sum = a + b; sum = sum * sum / ((real)4 * t); std::cout << " " << sum << '\n'; return EXIT_SUCCESS; }