s0 = SceneSetup.New("DefaultSetup") s0:AddLight("Point") s0:Position(0, 0, 15) s0:Color("#bbb") s0:AddLight("Directional") s0:Position(0, 0, 15) s0:Color("#bbb") --addlight 1 position (3 10 0) color #444 s0:Setup() s0:Color("#ddd") s0:Show("Gizmo") s0:Show("Light") --SCENE SETUP END --addlight 0.0 position (1 0 1) color #0ff --addlight 0.0 position (-0.2 -1 -0.5) color (.0 .2 .5 1)