// // Lol Engine // // Copyright: (c) 2010-2011 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://sam.zoy.org/projects/COPYING.WTFPL for more details. // #if defined HAVE_CONFIG_H # include "config.h" #endif #include "core.h" #include "lol/unit.h" namespace lol { LOLUNIT_FIXTURE(QuaternionTest) { void SetUp() {} void TearDown() {} LOLUNIT_TEST(Equality) { quat a4(1.0f, 2.0f, 3.0f, 4.0f); quat b4(0.0f, 2.0f, 3.0f, 4.0f); quat c4(1.0f, 0.0f, 3.0f, 4.0f); quat d4(1.0f, 2.0f, 0.0f, 4.0f); quat e4(1.0f, 2.0f, 3.0f, 0.0f); LOLUNIT_ASSERT_EQUAL(a4, a4); LOLUNIT_ASSERT_NOT_DIFFERENT(a4, a4); LOLUNIT_ASSERT_DIFFERENT(a4, b4); LOLUNIT_ASSERT_NOT_EQUAL(a4, b4); LOLUNIT_ASSERT_DIFFERENT(a4, c4); LOLUNIT_ASSERT_NOT_EQUAL(a4, c4); LOLUNIT_ASSERT_DIFFERENT(a4, d4); LOLUNIT_ASSERT_NOT_EQUAL(a4, d4); LOLUNIT_ASSERT_DIFFERENT(a4, e4); LOLUNIT_ASSERT_NOT_EQUAL(a4, e4); } LOLUNIT_TEST(UnaryMinus) { quat a(1.0f, 3.0f, 2.0f, 4.0f); quat b(-1.0f, -3.0f, -2.0f, -4.0f); LOLUNIT_ASSERT_EQUAL(a, -b); LOLUNIT_ASSERT_EQUAL(-a, b); } LOLUNIT_TEST(Conjugate) { quat a(1.0f, 3.0f, 2.0f, 4.0f); quat b(-1.0f, -3.0f, -2.0f, 4.0f); LOLUNIT_ASSERT_EQUAL(a, ~b); LOLUNIT_ASSERT_EQUAL(~a, b); } LOLUNIT_TEST(Norm) { quat a(2.0f, -2.0f, -8.0f, 3.0f); LOLUNIT_ASSERT_EQUAL(a.norm(), 81.0f); quat b = a * ~a; quat c(0.0f, 0.0f, 0.0f, a.norm()); LOLUNIT_ASSERT_EQUAL(b, c); quat d(2.0f, 3.0f, -4.0f, -1.0f); LOLUNIT_ASSERT_EQUAL((a * d).norm(), a.norm() * d.norm()); } LOLUNIT_TEST(Base) { quat i(1.0f, 0.0f, 0.0f, 0.0f); quat j(0.0f, 1.0f, 0.0f, 0.0f); quat k(0.0f, 0.0f, 1.0f, 0.0f); quat one(0.0f, 0.0f, 0.0f, 1.0f); LOLUNIT_ASSERT_EQUAL(i.norm(), 1.0f); LOLUNIT_ASSERT_EQUAL(j.norm(), 1.0f); LOLUNIT_ASSERT_EQUAL(k.norm(), 1.0f); LOLUNIT_ASSERT_EQUAL(one.norm(), 1.0f); LOLUNIT_ASSERT_EQUAL(i * i, -one); LOLUNIT_ASSERT_EQUAL(j * j, -one); LOLUNIT_ASSERT_EQUAL(k * k, -one); LOLUNIT_ASSERT_EQUAL(i * j * k, -one); LOLUNIT_ASSERT_EQUAL(i * j, k); LOLUNIT_ASSERT_EQUAL(j * i, -k); LOLUNIT_ASSERT_EQUAL(j * k, i); LOLUNIT_ASSERT_EQUAL(k * j, -i); LOLUNIT_ASSERT_EQUAL(k * i, j); LOLUNIT_ASSERT_EQUAL(i * k, -j); } LOLUNIT_TEST(Normalize) { quat a(2.0f, -2.0f, -8.0f, 3.0f); quat b = normalize(a); LOLUNIT_ASSERT_DOUBLES_EQUAL(b.norm(), 1.0, 1e-8); } LOLUNIT_TEST(Reciprocal) { quat a(2.0f, -2.0f, -8.0f, 3.0f); quat b = re(a); quat m1 = a * b; quat m2 = b * a; LOLUNIT_ASSERT_DOUBLES_EQUAL(m1.x, m2.x, 1e-8); LOLUNIT_ASSERT_DOUBLES_EQUAL(m1.y, m2.y, 1e-8); LOLUNIT_ASSERT_DOUBLES_EQUAL(m1.z, m2.z, 1e-8); LOLUNIT_ASSERT_DOUBLES_EQUAL(m1.w, m2.w, 1e-8); LOLUNIT_ASSERT_DOUBLES_EQUAL(m1.x, 0.0, 1e-8); LOLUNIT_ASSERT_DOUBLES_EQUAL(m1.y, 0.0, 1e-8); LOLUNIT_ASSERT_DOUBLES_EQUAL(m1.z, 0.0, 1e-8); LOLUNIT_ASSERT_DOUBLES_EQUAL(m1.w, 1.0, 1e-8); } }; } /* namespace lol */