// // Lol Engine // // Copyright: (c) 2010-2011 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://www.wtfpl.net/ for more details. // #pragma once // // The Audio interface // ------------------- // Helper functions to set up the audio device. // #include namespace lol { class Audio { public: static void Setup(int channels); static void SetVolume(int channel,int volume); static void MuteAll(); static void UnmuteAll(); private: Audio() {} }; } /* namespace lol */