include $(top_srcdir)/build/autotools/common.am noinst_LIBRARIES = liblol-lua.a if LOL_USE_BULLET noinst_LIBRARIES += liblol-bullet.a endif # Only remove flags that were actually set, because we don't know # what the compiler actually accepts. disable_cflags_bullet = $(filter $(AM_CPPFLAGS:-W%=-Wno-%), \ -Wno-shadow -Wno-unused -Wno-unused-parameter \ -Wno-cast-align -Wno-cast-qual -Wno-strict-aliasing) disable_cflags_lua = $(filter $(AM_CPPFLAGS:-W%=-Wno-%), \ -Wno-cast-qual) liblol_bullet_a_SOURCES = $(bullet_sources) liblol_bullet_a_CPPFLAGS = -DB3_USE_CLEW $(AM_CPPFLAGS) -I$(srcdir)/bullet3/src $(disable_cflags_bullet) include lol-bullet.am liblol_lua_a_SOURCES = $(lua_sources) liblol_lua_a_CPPFLAGS = $(AM_CPPFLAGS) -DLUA_ANSI $(disable_cflags_lua) include lol-lua.am EXTRA_DIST += $(imgui_sources) $(mingw_std_threads_sources) $(pegtl_sources) EXTRA_DIST += lol-bullet.vcxproj lol-bullet.vcxproj.filters EXTRA_DIST += lol-lua.vcxproj lol-lua.vcxproj.filters include lol-mingw-std-threads.am include lol-pegtl.am # XXX: this is included by the parent Makefile instead #include lol-imgui.am