// // Lol Engine // // Copyright: (c) 2010-2013 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://www.wtfpl.net/ for more details. // package net.lolengine; import android.app.NativeActivity; /* NativeActivity */ import android.os.Bundle; /* Bundle */ import android.content.res.AssetManager; /* getAssets() */ import android.graphics.Bitmap; import android.graphics.BitmapFactory; public class LolActivity extends NativeActivity { static { /* Need to preload libstlport_shared.so somewhere; also need to * preload lib@PROGRAM@.so otherwise nativeInit() can’t be found. */ System.loadLibrary("stlport_shared"); System.loadLibrary("@PROGRAM@"); } @Override protected void onCreate(Bundle saved_instance) { super.onCreate(saved_instance); m_assets = getAssets(); } private AssetManager m_assets; /* * Bitmap loading helpers */ public Bitmap openImage(String name) { try { return BitmapFactory.decodeStream(m_assets.open(name)); } catch (Exception e) { } return null; } public int getWidth(Bitmap bmp) { return bmp.getWidth(); } public int getHeight(Bitmap bmp) { return bmp.getHeight(); } public void getPixels(Bitmap bmp, int[] pixels) { int w = bmp.getWidth(); int h = bmp.getHeight(); bmp.getPixels(pixels, 0, w, 0, 0, w, h); } public void closeImage(Bitmap bmp) { bmp.recycle(); } }