// // Lol Engine // // Copyright: (c) 2010-2011 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://www.wtfpl.net/ for more details. // #pragma once // // The NaClApp class // ----------------- // #include namespace lol { class NaClAppData; class NaClApp { public: NaClApp(char const *title, ivec2 res, float fps); virtual ~NaClApp(); void ShowPointer(bool show); void Tick(); private: NaClAppData *data; }; } /* namespace lol */