include $(top_srcdir)/build/autotools/common.am AM_CPPFLAGS = -I$(top_srcdir)/src noinst_PROGRAMS = 01_triangle 02_cube 03_noise 04_texture 05_easymesh \ 08_fbo 11_fractal 01_triangle_SOURCES = 01_triangle.cpp 01_triangle.lolfx 01_triangle_CPPFLAGS = @LOL_CFLAGS@ 01_triangle_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ 01_triangle_DEPENDENCIES = $(top_builddir)/src/liblol.a 02_cube_SOURCES = 02_cube.cpp 02_cube.lolfx 02_cube_CPPFLAGS = @LOL_CFLAGS@ 02_cube_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ 02_cube_DEPENDENCIES = $(top_builddir)/src/liblol.a 03_noise_SOURCES = 03_noise.cpp 03_noise.lolfx 03_noise_CPPFLAGS = @LOL_CFLAGS@ 03_noise_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ 03_noise_DEPENDENCIES = $(top_builddir)/src/liblol.a 04_texture_SOURCES = 04_texture.cpp 04_texture.lolfx 04_texture_CPPFLAGS = @LOL_CFLAGS@ 04_texture_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ 04_texture_DEPENDENCIES = $(top_builddir)/src/liblol.a 05_easymesh_SOURCES = 05_easymesh.cpp 05_easymesh_CPPFLAGS = @LOL_CFLAGS@ 05_easymesh_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ 05_easymesh_DEPENDENCIES = $(top_builddir)/src/liblol.a 08_fbo_SOURCES = 08_fbo.cpp 08_fbo.lolfx 08_fbo_CPPFLAGS = @LOL_CFLAGS@ 08_fbo_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ 08_fbo_DEPENDENCIES = $(top_builddir)/src/liblol.a 11_fractal_SOURCES = 11_fractal.cpp 11_fractal.lolfx 11_fractal_CPPFLAGS = @LOL_CFLAGS@ 11_fractal_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ 11_fractal_DEPENDENCIES = $(top_builddir)/src/liblol.a