// // Lol Engine // // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://sam.zoy.org/projects/COPYING.WTFPL for more details. // #if defined HAVE_CONFIG_H # include "config.h" #endif #include <cmath> #include "core.h" #include "lol/unit.h" namespace lol { LOLUNIT_FIXTURE(RealTest) { public: LOLUNIT_TEST(test_real_from_float) { float x = real4k(0.0f); float y = real4k(1.0f); LOLUNIT_ASSERT_EQUAL(x, 0.0f); LOLUNIT_ASSERT_EQUAL(y, 1.0f); } }; } /* namespace lol */