//
// Lol Engine - VsLol add-in for Visual Studio
//
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
//   This program is free software; you can redistribute it and/or
//   modify it under the terms of the Do What The Fuck You Want To
//   Public License, Version 2, as published by Sam Hocevar. See
//   http://www.wtfpl.net/ for more details.
//

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

[assembly: AssemblyTitle("VsLol")]
[assembly: AssemblyDescription("Lol Engine Productivity Tools")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Lol")]
[assembly: AssemblyProduct("VsLol")]
[assembly: AssemblyCopyright("Copyright © 2012-2013 Sam Hocevar")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("58968f91-edb8-4a4c-9f4f-ba39fdb4a21a")]

[assembly: AssemblyVersion("1.0.2.0")]
[assembly: AssemblyFileVersion("1.0.2.0")]