// // Lol Engine // // Copyright © 2010—2018 Sam Hocevar // // Lol Engine is free software. It comes without any warranty, to // the extent permitted by applicable law. You can redistribute it // and/or modify it under the terms of the Do What the Fuck You Want // to Public License, Version 2, as published by the WTFPL Task Force. // See http://www.wtfpl.net/ for more details. // #pragma once // // The Dict class // -------------- // #include "engine/entity.h" namespace lol { class DictData; class Dict { public: Dict(); ~Dict(); int MakeSlot(std::string const &name); void RemoveSlot(int slotid); void RemoveSlot(Entity *entity); void SetEntity(int slotid, Entity *entity); Entity *GetEntity(int slotid); private: DictData *data; }; } /* namespace lol */