// // Lol Engine - Sample math program: compute Pi // // Copyright: (c) 2005-2011 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://sam.zoy.org/projects/COPYING.WTFPL for more details. // #if defined HAVE_CONFIG_H # include "config.h" #endif #include "core.h" using namespace lol; int main(int argc, char **argv) { /* Approximate Pi using Machin's formula: 16*atan(1/5)-4*atan(1/239) */ real sum = 0.0, x0 = 5.0, x1 = 239.0; real const m0 = -x0 * x0, m1 = -x1 * x1, r16 = 16.0, r4 = 4.0; /* Degree 240 is required for 512-bit mantissa precision */ for (int i = 1; i < 240; i += 2) { sum += r16 / (x0 * (real)i) - r4 / (x1 * (real)i); x0 *= m0; x1 *= m1; } sum.print(); /* Bonus: compute e for fun. */ sum = 0.0; x0 = 1.0; for (int i = 1; i < 100; i++) { sum += fres(x0); x0 *= (real)i; } sum.print(); return EXIT_SUCCESS; }