// // Lol Engine // // Copyright: (c) 2010-2011 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://sam.zoy.org/projects/COPYING.WTFPL for more details. // // // The Profiler class // ------------------- // The Profiler is a static class that collects statistic counters. // #if !defined __LOL_PROFILER_H__ #define __LOL_PROFILER_H__ #include namespace lol { class Profiler { public: enum { STAT_TICK_FRAME = 0, STAT_TICK_GAME, STAT_TICK_DRAW, STAT_TICK_BLIT, STAT_USER_00, STAT_USER_01, STAT_USER_02, STAT_USER_03, STAT_USER_04, STAT_USER_05, STAT_USER_06, STAT_USER_07, STAT_USER_08, STAT_USER_09, STAT_COUNT }; static void Start(int id); static void Stop(int id); static float GetAvg(int id); static float GetMax(int id); }; } /* namespace lol */ #endif // __LOL_PROFILER_H__