// // Lol Engine // // Copyright: (c) 2010-2013 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://www.wtfpl.net/ for more details. // // // The World class // --------------- // #if !defined __LOL_WORLD_H__ #define __LOL_WORLD_H__ namespace lol { class World { public: bool ExecLua(String const &lua); double GetLuaNumber(String const &var); //private: World(); ~World(); }; extern World g_world; } /* namespace lol */ #endif // __LOL_WORLD_H__