// // Lol Engine // // Copyright: (c) 2010-2011 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://sam.zoy.org/projects/COPYING.WTFPL for more details. // // // The SdlApp class // ---------------- // #if !defined __LOL_SDLAPP_H__ #define __LOL_SDLAPP_H__ #include "matrix.h" namespace lol { class SdlAppData; class SdlApp { public: SdlApp(char const *title, vec2i res, float fps); virtual ~SdlApp(); void Run(); private: SdlAppData *data; }; } /* namespace lol */ #endif // __LOL_SDLAPP_H__