// // Lol Engine - Sample math program: Chebyshev polynomials // // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://sam.zoy.org/projects/COPYING.WTFPL for more details. // #if defined HAVE_CONFIG_H # include "config.h" #endif #include <cstring> #include <cstdio> #include "core.h" using namespace lol; using namespace std; #include "remez-matrix.h" #include "remez-solver.h" /* The function we want to approximate */ static real myfun(real const &x) { static real const a0 = real::R_1; static real const a1 = real(-11184811) >> 26; static real const b1 = real(-1) / real(6); static real const b2 = real(1) / real(120); real y = sqrt(x); return sin(y) / y; } static real myerr(real const &x) { return real::R_1; } int main(int argc, char **argv) { RemezSolver<6> solver; //solver.Run(0, 1, myfun, myfun, 15); solver.Run(exp((real)-100), real::R_PI * real::R_PI >> 2, myfun, myfun, 15); //solver.Run(-1, 1, myfun, myfun, 15); //solver.Run(0, real::R_PI * real::R_PI >> 4, myfun, myfun, 15); return EXIT_SUCCESS; }