// // Lol Engine — Unit tests for the SQT transform class // // Copyright © 2010—2020 Sam Hocevar // // Lol Engine is free software. It comes without any warranty, to // the extent permitted by applicable law. You can redistribute it // and/or modify it under the terms of the Do What the Fuck You Want // to Public License, Version 2, as published by the WTFPL Task Force. // See http://www.wtfpl.net/ for more details. // #include #include namespace lol { static sqt const test_sqt_1(1.5f, quat::rotate(1.1f, normalize(vec3(1.f, 2.f, 3.f))), vec3(1.f, -1.f, 0.5f)); static vec4 test_vec4s[] = { vec4(1.f, 0.f, 0.f, 1.f), vec4(0.f, 1.f, 0.f, 1.f), vec4(0.f, 0.f, 1.f, 1.f), vec4(1.f, 2.f, 3.f, 1.f), vec4(-1.f, 50.f, 12.f, 1.f), vec4(20.f, -10.f, 0.f, 1.f), vec4(-20.f, 10.f, 8.f, 1.f), }; lolunit_declare_fixture(sqt_test) { lolunit_declare_test(transform_vec3_vec4) { /* We check that transforming a vec3 and a vec4 with w==1 * yield the same results. */ for (vec4 v0 : test_vec4s) { vec4 v1 = test_sqt_1.transform(v0); vec3 v2 = test_sqt_1.transform(v0.xyz); lolunit_assert_doubles_equal(v1.x, v2.x, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.y, v2.y, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.z, v2.z, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.w, 1.0f, 1e-5f); } } lolunit_declare_test(sqt_vs_matrix_vec4) { /* We check that transforming a vec4 with an SQT and a * vec4 with a product of 4×4 matrices yield the same * results. */ mat4 m = mat4::translate(test_sqt_1.t) * mat4(test_sqt_1.q) * mat4::scale(test_sqt_1.s); for (vec4 v0 : test_vec4s) { vec4 v1 = test_sqt_1 * v0; vec4 v2 = m * v0; lolunit_assert_doubles_equal(v1.x, v2.x, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.y, v2.y, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.z, v2.z, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.w, v2.w, 1e-5f); } } lolunit_declare_test(sqt_inverse) { for (vec4 v0 : test_vec4s) { vec4 v1 = inverse(test_sqt_1) * (test_sqt_1 * v0); lolunit_assert_doubles_equal(v0.x, v1.x, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v0.y, v1.y, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v0.z, v1.z, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v0.w, v1.w, 1e-5f); } } lolunit_declare_test(sqt_composition_vec4) { /* We check that transforming a vec4 with an SQT and a * second SQT yields the same result as transforming a * vec4 with the product of the two SQTs. */ for (vec4 v0 : test_vec4s) { vec4 v1 = (test_sqt_1 * test_sqt_1) * v0; vec4 v2 = test_sqt_1 * (test_sqt_1 * v0); lolunit_assert_doubles_equal(v1.x, v2.x, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.y, v2.y, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.z, v2.z, length(v0.xyz) * 1e-5f); lolunit_assert_doubles_equal(v1.w, v2.w, 1e-5f); } } }; } /* namespace lol */