$(SolutionDir)\..\contrib
$(ContribDir)\sdl-1.2.14
$(ContribDir)\sdl-image-1.2.10
$(ContribDir)\sdl-mixer-1.2.11
$(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include
$(SdlDir)\lib\i686-w64-mingw32;$(SdlImageDir)\lib\i686-w64-mingw32;$(SdlMixerDir)\lib\i686-w64-mingw32
$(SdlDir)\lib\x86_64-w64-mingw32
SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib
libSDL.a;libSDLmain.a
$(ContribDir)\gtk-2.22.1
$(ContribDir)\gtkglarea-2.0.1
$(GtkDir)\lib\glib-2.0\include;$(GtkDir)\lib\gtk-2.0\include;$(GtkDir)\include\glib-2.0;$(GtkDir)\include\gtk-2.0;$(GtkDir)\include\cairo;$(GtkDir)\include\pango-1.0;$(GtkDir)\include\gdk-pixbuf-2.0;$(GtkDir)\include\atk-1.0;$(GtkGlDir)\include
$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib
gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib
Gdiplus.lib
$(ContribDir)\glew-1.7.0
$(GlewDir)\include\GL
$(GlewDir)\lib\i686-w64-mingw32
$(GlewDir)\lib\x86_64-w64-mingw32
opengl32.lib;glew32.lib
$(DXSDK_DIR)\Include
$(DXSDK_DIR)\Lib\x86
$(DXSDK_DIR)\Lib\x64
d3d9.lib;d3dx9.lib
d3d9.lib;d3dx9d.lib
HAVE_SDL_H;USE_SDL;USE_GDIPLUS;USE_D3D9
$(ContribDir)
$(SdlDir)
$(SdlImageDir)
$(SdlMixerDir)
$(SdlIncludes)
$(SdlLibs)
$(SdlDeps)
$(GtkDir)
$(GtkGlDir)
$(GtkIncludes)
$(GtkLibs)
$(GtkDeps)
$(GdiDeps)
$(GlewDir)
$(GlIncludes)
$(GlLibs)
$(GlDeps)
$(D3d9Includes)
$(D3d9Libs)
$(D3d9Deps)
$(Win32Defines)
$(XboxDefines)
$(Platform) $(Configuration)\
$(Platform) $(Configuration)\$(ProjectName)\