// // Lol Engine // // Copyright: (c) 2010-2013 Sam Hocevar // This program is free software; you can redistribute it and/or // modify it under the terms of the Do What The Fuck You Want To // Public License, Version 2, as published by Sam Hocevar. See // http://www.wtfpl.net/ for more details. // // // The XboxApp class // ---------------- // #if !defined __LOL_XBOXAPP_H__ #define __LOL_XBOXAPP_H__ #include "lol/math/vector.h" namespace lol { class XboxAppData; class XboxApp { public: XboxApp(char const *title, ivec2 res, float fps); virtual ~XboxApp(); void ShowPointer(bool show); void Tick(); private: XboxAppData *data; }; } /* namespace lol */ #endif // __LOL_XBOXAPP_H__