//
// Lol Engine
//
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
//   This program is free software; you can redistribute it and/or
//   modify it under the terms of the Do What The Fuck You Want To
//   Public License, Version 2, as published by Sam Hocevar. See
//   http://www.wtfpl.net/ for more details.
//

#if defined HAVE_CONFIG_H
#   include "config.h"
#endif

#include <cstdio>
#include <cstdlib> /* free() */
#include <cstring> /* strdup() */

#include "core.h"

using namespace std;

namespace lol
{

/*
 * Text implementation class
 */

class TextData
{
    friend class Text;

private:
    int font, align;
    String m_text;
    vec3 pos;
};

/*
 * Public Text class
 */

Text::Text(String const &text, char const *font)
  : data(new TextData())
{
    data->font = Forge::Register(font);
    data->m_text = text;
    data->pos = vec3(0, 0, 0);

    m_drawgroup = DRAWGROUP_HUD;
}

void Text::SetText(String const &text)
{
    data->m_text = text;
}

void Text::SetInt(int val)
{
    data->m_text = String::Printf("%i", val);
}

void Text::SetPos(vec3 pos)
{
    data->pos = pos;
}


vec3 Text::GetPos()
{
    return (vec3)data->pos;
}

void Text::SetAlign(int align)
{
    data->align = align;
}

void Text::TickDraw(float seconds, Scene &scene)
{
    Entity::TickDraw(seconds, scene);

    int length = data->m_text.Count();
    if (length)
    {
        Font *font = Forge::GetFont(data->font);
        vec3 delta(0.0f);
        if (data->align == ALIGN_RIGHT)
            delta.x -= length * font->GetSize().x;
        else if (data->align == ALIGN_CENTER)
            delta.x -= length * font->GetSize().x / 2;
        font->Print(data->pos + delta, data->m_text.C());
    }
}

Text::~Text()
{
    Forge::Deregister(data->font);
    delete data;
}

} /* namespace lol */