true false Level3 stdcpplatest true false $(IntDir)/%(Directory)/ $(LolDir)\src; $(LolDir)\src\3rdparty\bullet3\src; $(LolDir)\tools\lolunit; $(PegtlIncludes); $(ImguiIncludes); $(BtPhysIncludes); $(GlIncludes); %(AdditionalIncludeDirectories) $(SdlIncludes); $(FfmpegIncludes); $(AssimpIncludes); $(XinputIncludes); %(AdditionalIncludeDirectories) NOMINMAX; _CRT_SECURE_NO_WARNINGS; B3_USE_CLEW; LUA_ANSI; $(AdditionalPreprocessorDefinitions.Replace('\n',''));%(PreprocessorDefinitions) LOL_CONFIG_PROJECTDIR="$(ProjectDir.Trim('\').Replace('\','/'))";%(PreprocessorDefinitions) LOL_CONFIG_SOLUTIONDIR="$(SolutionDir.Trim('\').Replace('\','/'))";%(PreprocessorDefinitions) WIN32;$(Win32Defines);%(PreprocessorDefinitions) WIN32;$(Win32Defines);%(PreprocessorDefinitions) $(OrbisDefines);%(PreprocessorDefinitions) true Disabled MultiThreadedDebugDLL _DEBUG;LOL_BUILD_DEBUG;%(PreprocessorDefinitions) true MaxSpeed Level2 MultiThreadedDLL true true Speed NDEBUG;LOL_BUILD_RELEASE;%(PreprocessorDefinitions) kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(FfmpegDeps);$(AssimpDeps);$(LibGccDeps);$(GdiDeps);$(XinputDeps);$(GlDeps);%(AdditionalDependencies) $(LibGccLibs);%(AdditionalLibraryDirectories) $(SdlLibs);%(AdditionalLibraryDirectories) $(FfmpegLibs);%(AdditionalLibraryDirectories) $(AssimpLibs);%(AdditionalLibraryDirectories) $(GlLibs);%(AdditionalLibraryDirectories) $(XinputLibs);%(AdditionalLibraryDirectories) Windows Console $(OrbisLibs);%(AdditionalLibraryDirectories) $(OrbisDeps);%(AdditionalDependencies) true true true true %(AdditionalDependencies) %(AdditionalLibraryDirectories) rem do nothing