true
false
Level3
stdcpplatest
true
false
$(IntDir)/%(Directory)/
$(LolDir)\src;
$(LolDir)\src\3rdparty\bullet3\src;
$(LolDir)\tools\lolunit;
$(PegtlIncludes);
$(ImguiIncludes);
$(BtPhysIncludes);
$(GlIncludes);
%(AdditionalIncludeDirectories)
$(SdlIncludes);
$(FfmpegIncludes);
$(AssimpIncludes);
$(XinputIncludes);
%(AdditionalIncludeDirectories)
NOMINMAX;
_CRT_SECURE_NO_WARNINGS;
B3_USE_CLEW;
LUA_ANSI;
$(AdditionalPreprocessorDefinitions.Replace('\n',''));%(PreprocessorDefinitions)
LOL_CONFIG_PROJECTDIR="$(ProjectDir.Trim('\').Replace('\','/'))";%(PreprocessorDefinitions)
LOL_CONFIG_SOLUTIONDIR="$(SolutionDir.Trim('\').Replace('\','/'))";%(PreprocessorDefinitions)
WIN32;$(Win32Defines);%(PreprocessorDefinitions)
WIN32;$(Win32Defines);%(PreprocessorDefinitions)
$(OrbisDefines);%(PreprocessorDefinitions)
true
Disabled
MultiThreadedDebugDLL
_DEBUG;LOL_BUILD_DEBUG;%(PreprocessorDefinitions)
true
MaxSpeed
Level2
MultiThreadedDLL
true
true
Speed
NDEBUG;LOL_BUILD_RELEASE;%(PreprocessorDefinitions)
kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(FfmpegDeps);$(AssimpDeps);$(LibGccDeps);$(GdiDeps);$(XinputDeps);$(GlDeps);%(AdditionalDependencies)
$(LibGccLibs);%(AdditionalLibraryDirectories)
$(SdlLibs);%(AdditionalLibraryDirectories)
$(FfmpegLibs);%(AdditionalLibraryDirectories)
$(AssimpLibs);%(AdditionalLibraryDirectories)
$(GlLibs);%(AdditionalLibraryDirectories)
$(XinputLibs);%(AdditionalLibraryDirectories)
Windows
Console
$(OrbisLibs);%(AdditionalLibraryDirectories)
$(OrbisDeps);%(AdditionalDependencies)
true
true
true
true
%(AdditionalDependencies)
%(AdditionalLibraryDirectories)
rem do nothing