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Guillaume Bittoun 022e686f5b avl_tree: moving avl_tree implementation in lol/base. преди 11 години
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application build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. преди 9 години
base Added some shit in controller and text преди 9 години
bullet build: reorganise some visual studio shit and comment some files. преди 9 години
data build: reorganise automake build system. преди 12 години
debug scene: remove functions that aren’t that useful. преди 9 години
easymesh Added ShaderBuilder преди 9 години
generated build: reorganise includes so that we can use precompiled headers later. преди 9 години
gpu Added ShaderBuilder преди 9 години
image Fixed some stuff and added some small tweaks преди 9 години
input input: tweak warning messages. преди 9 години
lol avl_tree: moving avl_tree implementation in lol/base. преди 9 години
lua build: reorganise some visual studio shit and comment some files. преди 9 години
math build: reorganise includes so that we can use precompiled headers later. преди 9 години
mesh build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
platform Added some shit in controller and text преди 9 години
sys build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
t avl_tree: moving avl_tree implementation in lol/base. преди 9 години
Makefile.am avl_tree: moving avl_tree implementation in lol/base. преди 9 години
audio.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
camera.cpp Fixed some stuff and added some small tweaks преди 9 години
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
dict.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. преди 9 години
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
emitter.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
entity.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
font.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
forge.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
gradient.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
gradient.lolfx scene: start working on the scene class reorganisation. преди 9 години
light.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
lolcore.vcxproj input: use key scancodes everywhere, but add a small fallback for SDL1.2. преди 9 години
lolcore.vcxproj.filters input: use key scancodes everywhere, but add a small fallback for SDL1.2. преди 9 години
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
lolgl.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
messageservice.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
messageservice.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
platform.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
profiler.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
sample.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
sampler.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
scene.cpp scene: remove functions that aren’t that useful. преди 9 години
scene.h scene: remove functions that aren’t that useful. преди 9 години
sprite.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
text.cpp Added some shit in controller and text преди 9 години
text.h Added some shit in controller and text преди 9 години
ticker.cpp Fixed some stuff and added some small tweaks преди 9 години
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
tiler.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
tileset.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
utils.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
video.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
world.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
worldentity.cpp Fixed some stuff and added some small tweaks преди 9 години
worldentity.h Fixed some stuff and added some small tweaks преди 9 години