Nelze vybrat více než 25 témat Téma musí začínat písmenem nebo číslem, může obsahovat pomlčky („-“) a může být dlouhé až 35 znaků.
 
 
 

94 řádky
5.2 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <OutDir>$(Platform) $(Configuration)\</OutDir>
  5. <IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir>
  6. </PropertyGroup>
  7. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  8. <ClCompile>
  9. <PrecompiledHeader>
  10. </PrecompiledHeader>
  11. <WarningLevel>Level3</WarningLevel>
  12. <Optimization>Disabled</Optimization>
  13. <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  14. <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  15. <FloatingPointModel>Fast</FloatingPointModel>
  16. </ClCompile>
  17. <Link>
  18. <GenerateDebugInformation>true</GenerateDebugInformation>
  19. <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies>
  20. <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  21. </Link>
  22. <PostBuildEvent>
  23. <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command>
  24. </PostBuildEvent>
  25. </ItemDefinitionGroup>
  26. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
  27. <ClCompile>
  28. <PrecompiledHeader>
  29. </PrecompiledHeader>
  30. <WarningLevel>Level3</WarningLevel>
  31. <Optimization>Disabled</Optimization>
  32. <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
  33. <PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  34. <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  35. <FloatingPointModel>Fast</FloatingPointModel>
  36. </ClCompile>
  37. <Link>
  38. <GenerateDebugInformation>true</GenerateDebugInformation>
  39. <AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies>
  40. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  41. </Link>
  42. <Deploy>
  43. <DeploymentType>CopyToHardDrive</DeploymentType>
  44. </Deploy>
  45. </ItemDefinitionGroup>
  46. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  47. <ClCompile>
  48. <WarningLevel>Level3</WarningLevel>
  49. <PrecompiledHeader>
  50. </PrecompiledHeader>
  51. <Optimization>MaxSpeed</Optimization>
  52. <FunctionLevelLinking>true</FunctionLevelLinking>
  53. <IntrinsicFunctions>true</IntrinsicFunctions>
  54. <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  55. <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  56. <FloatingPointModel>Fast</FloatingPointModel>
  57. </ClCompile>
  58. <Link>
  59. <GenerateDebugInformation>true</GenerateDebugInformation>
  60. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  61. <OptimizeReferences>true</OptimizeReferences>
  62. <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies>
  63. <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  64. </Link>
  65. <PostBuildEvent>
  66. <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command>
  67. </PostBuildEvent>
  68. </ItemDefinitionGroup>
  69. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
  70. <ClCompile>
  71. <WarningLevel>Level3</WarningLevel>
  72. <PrecompiledHeader>
  73. </PrecompiledHeader>
  74. <Optimization>MaxSpeed</Optimization>
  75. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  76. <FunctionLevelLinking>true</FunctionLevelLinking>
  77. <IntrinsicFunctions>true</IntrinsicFunctions>
  78. <PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  79. <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  80. <FloatingPointModel>Fast</FloatingPointModel>
  81. </ClCompile>
  82. <Link>
  83. <GenerateDebugInformation>true</GenerateDebugInformation>
  84. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  85. <OptimizeReferences>true</OptimizeReferences>
  86. <AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
  87. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  88. </Link>
  89. <Deploy>
  90. <DeploymentType>CopyToHardDrive</DeploymentType>
  91. </Deploy>
  92. </ItemDefinitionGroup>
  93. </Project>