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- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="Lol.Config.props" />
- <ItemGroup>
- <ClInclude Include="..\deushax\debugsprite.h" />
- <ClInclude Include="..\deushax\game.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\deushax\debugsprite.cpp" />
- <ClCompile Include="..\deushax\deushax.cpp" />
- <ClCompile Include="..\deushax\game.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="lolcore.vcxproj">
- <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project>
- </ProjectReference>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}</ProjectGuid>
- <ConfigurationType>Application</ConfigurationType>
- <Keyword>Win32Proj</Keyword>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <Import Project="Lol.Cpp.Defaults.props" />
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="Lol.Contribs.props" />
- <Import Project="Lol.Build.props" />
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
- </Project>
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