Du kannst nicht mehr als 25 Themen auswählen Themen müssen entweder mit einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.
 
 
 

100 Zeilen
5.3 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. </ItemGroup>
  13. <ItemGroup>
  14. <ClCompile Include="..\test\debug\quad.cpp" />
  15. </ItemGroup>
  16. <PropertyGroup Label="Globals">
  17. <ProjectGuid>{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}</ProjectGuid>
  18. <Keyword>Win32Proj</Keyword>
  19. <RootNamespace>testmap</RootNamespace>
  20. </PropertyGroup>
  21. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  22. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  23. <ConfigurationType>Application</ConfigurationType>
  24. <UseDebugLibraries>true</UseDebugLibraries>
  25. <CharacterSet>Unicode</CharacterSet>
  26. <UseOfMfc>Dynamic</UseOfMfc>
  27. </PropertyGroup>
  28. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  29. <ConfigurationType>Application</ConfigurationType>
  30. <UseDebugLibraries>false</UseDebugLibraries>
  31. <WholeProgramOptimization>true</WholeProgramOptimization>
  32. <CharacterSet>Unicode</CharacterSet>
  33. <UseOfMfc>Dynamic</UseOfMfc>
  34. </PropertyGroup>
  35. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  36. <ImportGroup Label="ExtensionSettings">
  37. </ImportGroup>
  38. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  39. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  40. <Import Project="Contribs.props" />
  41. </ImportGroup>
  42. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  43. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  44. <Import Project="Contribs.props" />
  45. </ImportGroup>
  46. <PropertyGroup Label="UserMacros" />
  47. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  48. <IntDir>Debug\$(ProjectName)\</IntDir>
  49. <LinkIncremental>true</LinkIncremental>
  50. </PropertyGroup>
  51. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  52. <IntDir>Release\$(ProjectName)\</IntDir>
  53. <LinkIncremental>false</LinkIncremental>
  54. </PropertyGroup>
  55. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  56. <ClCompile>
  57. <PrecompiledHeader>
  58. </PrecompiledHeader>
  59. <WarningLevel>Level3</WarningLevel>
  60. <Optimization>Disabled</Optimization>
  61. <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  62. <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  63. </ClCompile>
  64. <Link>
  65. <SubSystem>Console</SubSystem>
  66. <GenerateDebugInformation>true</GenerateDebugInformation>
  67. <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
  68. <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  69. </Link>
  70. <PostBuildEvent>
  71. <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
  72. </PostBuildEvent>
  73. </ItemDefinitionGroup>
  74. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  75. <ClCompile>
  76. <WarningLevel>Level3</WarningLevel>
  77. <PrecompiledHeader>
  78. </PrecompiledHeader>
  79. <Optimization>MaxSpeed</Optimization>
  80. <FunctionLevelLinking>true</FunctionLevelLinking>
  81. <IntrinsicFunctions>true</IntrinsicFunctions>
  82. <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  83. <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  84. </ClCompile>
  85. <Link>
  86. <SubSystem>Console</SubSystem>
  87. <GenerateDebugInformation>true</GenerateDebugInformation>
  88. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  89. <OptimizeReferences>true</OptimizeReferences>
  90. <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
  91. <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  92. </Link>
  93. <PostBuildEvent>
  94. <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
  95. </PostBuildEvent>
  96. </ItemDefinitionGroup>
  97. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  98. <ImportGroup Label="ExtensionTargets">
  99. </ImportGroup>
  100. </Project>