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Sam Hocevar 090834b149 win32: start porting the graphical backend to DirectX 9. Apparently I 13 年前
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Lol.Config.props build: make one Visual Studio file slightly shorter. 13 年前
Lol.Rules.props win32: start porting the graphical backend to DirectX 9. Apparently I 13 年前
Lol.Vars.props win32: start porting the graphical backend to DirectX 9. Apparently I 13 年前
benchsuite.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, 13 年前
deushax.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, 13 年前
deushax.vcxproj.filters build: new Visual Studio build files, for the engine core and the debug 13 年前
editor.vcxproj build: more Visual Studio project refactoring, with multiprocessor 13 年前
editor.vcxproj.filters build: new Visual Studio build files, for the engine core and the debug 13 年前
lolcore.vcxproj build: more Visual Studio project refactoring, with multiprocessor 13 年前
lolcore.vcxproj.filters build: reorganise math files in a single "math" directory, and get rid of the 13 年前
lolengine.sln build: major refactoring of the Win32 and Xbox project files; we now 13 年前
monsterz.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, 13 年前
monsterz.vcxproj.filters win32: fix Visual Studio compilation and link issues. 13 年前
mrpigeon.vcxproj win32: the GDI+ byte swapping was wrong; fix that. 13 年前
mrpigeon.vcxproj.filters xbox: create the Xbox application class and add a project file for MrPigeon. 13 年前
quad.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, 13 年前
testsuite.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, 13 年前
tut01.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, 13 年前
tut02.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, 13 年前
tut03.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, 13 年前